Quick Kiosk
Hold a key while opening the gate kiosk to instantly start the selected ascent.
About this mod Author’s original text
Quick_Kiosk
Quick_Kiosk lets you instantly start a flight at a chosen ascent by holding a key while opening the gate kiosk.
How to use
- Walk up to the Gate Kiosk.
- Hold one of the keys below.
- While still holding that key, press E to open/use the kiosk.
- The flight will start immediately at the mapped ascent.
Key mapping
Main keyboard
- ~ / backquote + open kiosk with E = Ascent 0 (Normal)
- 1 + open kiosk with E = Ascent 1
- 2 + open kiosk with E = Ascent 2
- 3 + open kiosk with E = Ascent 3
- 4 + open kiosk with E = Ascent 4
- 5 + open kiosk with E = Ascent 5
- 6 + open kiosk with E = Ascent 6
- 7 + open kiosk with E = Ascent 7
- 8 + open kiosk with E = Ascent -1
Numpad
- Numpad 1 + open kiosk with E = Ascent 1
- Numpad 2 + open kiosk with E = Ascent 2
- Numpad 3 + open kiosk with E = Ascent 3
- Numpad 4 + open kiosk with E = Ascent 4
- Numpad 5 + open kiosk with E = Ascent 5
- Numpad 6 + open kiosk with E = Ascent 6
- Numpad 7 + open kiosk with E = Ascent 7
- Numpad 8 + open kiosk with E = Ascent -1
Important note
- You must keep holding the chosen key when you press E on the kiosk.
- If no supported key is held, the kiosk will not use a quick-start shortcut.
Installation
Put Quick_Kiosk.dll into:
BepInEx/plugins
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.