AllBiomes
Rebuilds the climb at runtime into one mountain that contains every biome: Shore, Tropics, Roots, Alpine, Mesa, Gloom, Caldera, Kiln, Citadel and the Peak.
About this mod Author’s original text
AllBiomes
AllBiomes is a runtime mountain generator for PEAK. Instead of the vanilla climb that
picks a handful of biome segments, it rebuilds the mountain every run so that all
biomes are present in a single climb, stitched together in a fixed order:
Shore → Tropics → Roots → Alpine → Mesa → Gloom → Caldera → The Kiln → The Citadel → Peak
How it works
- The mod never ships map data. Each run it additively loads the game's own biome
scenes, clones the biome roots out of them, picks the most complete variant, and
assembles them into one mountain with hazards, mobs, campfires, luggage and Nadir
access reinstalled.
- The lobby host is authoritative: it chooses the donor scenes and the final segment
layout and publishes them to clients over the Photon room, so every player builds
the identical mountain.
Multiplayer
- Every player in the lobby must run the exact same AllBiomes version and the same
PEAK version. A client on a different version refuses to build and stays on the
vanilla map ("Plan version mismatch" in the log).
- Only the host needs to make lobby decisions; clients replicate the host plan.
Debug controls
| Key | Action |
|---|---|
| F6 | Toggle fly / noclip |
| F7 | Teleport to the next generated segment |
| F8 | Drop a position marker (written to BepInEx/config/AllBiomesMarkers.txt) |
| F9 | Toggle fog |
| F10 | Bring other players to you |
| F11 | Fire a flare |
Installation
Install with a -compatible mod manager. BepInExPack_PEAK is declared as
a dependency and installed automatically. If you previously used the split hotfix mods
(AllBiomesMobFix, AllBiomesHotfix, AllBiomesF6Fix), remove them — they are folded
into this build.
For manual installation, place AllBiomes.dll in:
PEAK/BepInEx/plugins/AllBiomes/
Logs: BepInEx/LogOutput.log, lines prefixed with [AllBiomes].
Compatibility
- Do not run alongside other mods that bind F6/F7 (for example GhostPossession) —
the debug controls collide.
- PEAK updates can rename scenes or biome objects; after a game update, compatibility
must be rechecked and the mod may need an update.
Кратко на русском
AllBiomes каждый забег заново собирает гору из всех биомов сразу (Shore, Tropics,
Roots, Alpine, Mesa, Gloom, Caldera, The Kiln, The Citadel, Peak). Геометрия
клонируется из сцен самой игры на лету, хост — авторитет и раздаёт план клиентам
через Photon. У всех в лобби должна стоять одинаковая версия AllBiomes и одинаковая
версия PEAK, иначе клиент останется на ванильной карте. Отладка: F6 полёт/noclip,
F7 телепорт к следующему сегменту, F8 маркер, F9 туман, F10 собрать игроков,
F11 фаер.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: