AllBiomes
Rebuilds the climb at runtime into one mountain that contains every biome: Shore, Tropics, Roots, Alpine, Mesa, Gloom, Caldera, Kiln, Citadel and the Peak.
模組介紹 作者原文
AllBiomes
AllBiomes is a runtime mountain generator for PEAK. Instead of the vanilla climb that
picks a handful of biome segments, it rebuilds the mountain every run so that all
biomes are present in a single climb, stitched together in a fixed order:
Shore → Tropics → Roots → Alpine → Mesa → Gloom → Caldera → The Kiln → The Citadel → Peak
How it works
- The mod never ships map data. Each run it additively loads the game's own biome
scenes, clones the biome roots out of them, picks the most complete variant, and
assembles them into one mountain with hazards, mobs, campfires, luggage and Nadir
access reinstalled.
- The lobby host is authoritative: it chooses the donor scenes and the final segment
layout and publishes them to clients over the Photon room, so every player builds
the identical mountain.
Multiplayer
- Every player in the lobby must run the exact same AllBiomes version and the same
PEAK version. A client on a different version refuses to build and stays on the
vanilla map ("Plan version mismatch" in the log).
- Only the host needs to make lobby decisions; clients replicate the host plan.
Debug controls
| Key | Action |
|---|---|
| F6 | Toggle fly / noclip |
| F7 | Teleport to the next generated segment |
| F8 | Drop a position marker (written to BepInEx/config/AllBiomesMarkers.txt) |
| F9 | Toggle fog |
| F10 | Bring other players to you |
| F11 | Fire a flare |
Installation
Install with a -compatible mod manager. BepInExPack_PEAK is declared as
a dependency and installed automatically. If you previously used the split hotfix mods
(AllBiomesMobFix, AllBiomesHotfix, AllBiomesF6Fix), remove them — they are folded
into this build.
For manual installation, place AllBiomes.dll in:
PEAK/BepInEx/plugins/AllBiomes/
Logs: BepInEx/LogOutput.log, lines prefixed with [AllBiomes].
Compatibility
- Do not run alongside other mods that bind F6/F7 (for example GhostPossession) —
the debug controls collide.
- PEAK updates can rename scenes or biome objects; after a game update, compatibility
must be rechecked and the mod may need an update.
Кратко на русском
AllBiomes каждый забег заново собирает гору из всех биомов сразу (Shore, Tropics,
Roots, Alpine, Mesa, Gloom, Caldera, The Kiln, The Citadel, Peak). Геометрия
клонируется из сцен самой игры на лету, хост — авторитет и раздаёт план клиентам
через Photon. У всех в лобби должна стоять одинаковая версия AllBiomes и одинаковая
версия PEAK, иначе клиент останется на ванильной карте. Отладка: F6 полёт/noclip,
F7 телепорт к следующему сегменту, F8 маркер, F9 туман, F10 собрать игроков,
F11 фаер.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: