wartales - Balance overhaul (combat and forging)

by a75799·v1.061·Updated 2022-08-13

wartales-平衡性大修(战斗与锻造)

About this mod Machine translation

Made based on STEAM version 1.18185, unzip and overwrite it to the game directory for use. Be careful to back up the original files. The STEAM version can be restored by verifying the integrity.

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*comprehensive

Overall combat difficulty coefficient increased

Increased number of reinforcements for Escape Mode and Ghost Herd

The enemy's basic attribute bonus is increased from 40% (difficulty) to 320%. This bonus takes effect at level 4.

Note: The above changes only apply to the hard (combat) difficulty, normal and easy will not be affected.

The main attribute damage of attacks of opportunity is reduced from 100% to 80%.

Positive traits are easier to acquire, negative traits are harder to acquire

Dot damage reduction, poison 5%>3% (4% after upgrade), bleeding and burning 20%>12% (15% after upgrade)

The growth of all non-animal characters' secondary primary attributes (agility for strength classes, strength for agility classes) is reduced.

The basic attribute bonus of throwing axes and throwing knives has been increased.

The effect of strength oil and agility oil is 10%>15%

The effect of animal oil and plague oil is 20%>30%

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*Attributes, weapons, equipment

Role attributes

The main attribute growth of all characters is reduced, and the health provided by the constitution is reduced.

Weapon basic attributes

Agility Weapons - Upper Limit (Use Level 9, Weapon Level 10) 57>30

Power one hand - upper limit 35>15

Power hands - upper limit 50>30

Item rarity attribute bonus

white-none

Blue-10%>5%

Gold-30%>10%

Purple-75%>25%

Item quality attribute bonus

1 star-10%>5%

2 stars-20%>10%

3 stars-30%>15%

Note:

-The main attributes of a level 9 player character who has not invested talent points in their main attributes when using one-handed/two-handed weapons of the same quality are approximately 1:1.5.

-This change aims to solve the problem of attribute expansion in the later period. Investing talent points in the main attribute will become more important. At the same time, players are encouraged to choose weapons relatively freely - instead of insisting on purple weapons or 2-star gold equipment. This will be a big improvement over the two-handed swords of the original version (in other words, you can play some configurations that are not good in the original version).

-The basic value of armor has not been changed, which will slow down the game's combat rhythm and provide greater room for tactical maneuvers.

-The configuration of the main dot will be more competitive than the original version.

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*loot

Equipment drops

1 star-20%>0%

2 stars-5%>100%

Drop rate -8%>16%

Bounty commission

Base value increased by 25%

Note: Increasing difficulty should be accompanied by better loot.

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*Forging system

The level of forged equipment has been adjusted from a fixed 2/5 to a dynamic relationship with the team level. Its rules are consistent with caravan refresh and field pickup, which is equivalent to drops from enemies of the same level.

The original level 2 equipment (including wooden shield) is blue equipment, and level 5 equipment (including iron shield) is gold equipment.

Note: I usually only learn one heavy armor in vanilla forging, now it should be worth investing more knowledge points into. In addition, this change combined with the above reduction in equipment quality rewards will prevent forged equipment from overwhelming the enemy's attributes in a specific period, making it more balanced overall.

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Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
wartales-平衡性大修(战斗与锻造)
File size
96.9 MiB