Better forging + merchants sell more goods + better tavern recruitment + better animal companions + trait optimization

by Alfie·v1.1.3·Updated 2022-09-01

Better forging + merchants sell more goods + better tavern recruitment + better animal companions + trait optimization

Screenshots 8 screenshots

About this mod Machine translation

Better forging + merchants sell more goods + better tavern recruitment + better animal companions + trait optimization

Please check the game version. This mod is applicable to V1.18519 and can be used in the steam version and learning version.

This mod can be uninstalled at any time without affecting the archive. All content will become the original version, including forged equipment.

【Install】

  • Unzip the compressed package
  • Overwrite res.pak to the game directory (Friends using the learning version should back up the original res.pak)

【uninstall】

  • Delete res.pak in the game directory
  • Steam verifies the integrity of the game and will automatically complete the latest original res.pak

【Game Update】

Every time the game production team updates, the mod will be overwritten. So if you find that the mod suddenly fails, you can check whether the game has been updated. Then check whether the mod has been updated to the corresponding version, re-download and overwrite the game directory res.pak.

[Acknowledgments]

Blacksmithing Mod & Balance Overhaul Mod by a75799

The boss of the Ranger Forum: dengcc80 and the big sleeves covering the sky

Dear friends who share communication games

【Forging】

1.**Forging equipment is linked to the team level** (Your character is level 9, and the forging equipment is level 9, because the MOD eliminates the 2/5 levels of the original version, and the dynamic level rules will not recognize the level of the forging equipment before the player installs the mod. New forging equipment is required to be linked to the team level) (If it is not a free mode, the region-locked level mode may have an impact on the forging level)

2.**Forging equipment has been changed from the original whiteboard to blue equipment/gold equipment** (You will enjoy corresponding bonuses, and gold equipment will have corresponding skills, such as gold dagger - "Slaughter", gold handle - "Wind Combo". To unlock gold equipment, you need to have a blacksmith level of at least apprentice, and build the corresponding front-end blue equipment)

3.**The probability of forging a three-star armor is increased from 5% in the original version to 33%** (the three-star armor will have three holes, which is quite important)

  • **Unique gold equipment rewarded by weekly limited-time bounties** - can be made in the blacksmith shop (unlocking requires the blacksmith level to be at least apprentice, and to create the corresponding front-end blue equipment)
  • **Grappling hook** - can be crafted in the blacksmith shop (no need to constantly load files and open boxes, thanks to a75799)
  • **Pocket Book** - can be crafted at the medicine table, and increases the knowledge and experience provided by the pocket book each time it rests (5 -> 15)
  • **Most belts** - can be crafted at the camp tool table, including **tin lucky charms** (now the hooks and charms are all available, so there is no need to open the box in SL and whine, **the remaining belts** can be crafted at the medicine table)
  • **All animal collars** - can be crafted on the camp tool bench (note that you need to purchase the corresponding secret recipe in the V area and L area tracker camps to unlock it. Some advanced collars need to unlock the corresponding front collar first, thank you for your tenderness in the post bar)

*Summary: The original version can basically only be used for transition. Now forging is finally not so useless. It is worth investing in knowledge points. You no longer have to worry about having money and resources but unable to convert good equipment. It is a bit useless knowledge points. Fortunately, you can make a pocket book*

【economy】

  • The caravan carries more **items** (no need to worry about food shortages anymore)
  • The ** items carried by the caravan will be refreshed more frequently **
  • Vendors in the town market will **sell more goods**, including food (if it is not a newly opened stall, players need to wait a few days, and t …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
【战争传说】更好锻造+商人贩卖更多货物+更好酒馆招募+更好动物同伴+特质优化_1.1.3
File size
85.8 MiB