Lost Yi High Visibility Version

v1.0.0·Updated 2025-12-01

Gives Yi a fresh new look, where every fiber of his being entertwines with forsaken black threads of Void. Almost fully compatible with New Kunlun. High Visibility Version.

About this mod Author’s original text

Lost Yi, Augment of The Void

Heavily inspired by the Lost Hornet skin mod from Hollow Knight: Silksong, Yi gets lost in the Void and lets it take over, augmenting his powers (just visually!). The pack features a custom hold talisman animation for Qi Blast and Full Control.

  • This is the High Visibility version of Lost Yi 2.0.0.

DEPENDENCIES

Requires Yukikaco's CustomSols mod to work: (and implicitly, the Nine Sols API). BepInEx's Configuration Manager is highly recommended.

INSTALLATION

In the.zip file, you will find a folder named "Lost Yi - High Visibility Version". Place this folder in "[Your Nine Sols game path]\BepInEx\Config\CustomSols" alongside the other folders, Default, ExampleAllUse and so on. After booting up Nine Sols, press F1 to open the configuration manager, then under "CustomSols 1.0.0", at the "Select Skin" dropdown click on "Lost Yi - High Visibility Version" and wait for the game to load it. It may take several seconds, or even minutes for lower end PCs, as there's over 1000 sprites in the pack. Do not panic because of the longer load time, it's basically like a Minecraft texture pack but for Nine Sols!

KNOWN ISSUES

  • As it turns out, not every sprite can be modified this way and some are, what I believe to be, rendered as cutscenes. The Fusang Horn teleport animation, as well as Yi's idle animation during the cutscene before Eigong's fight, certain visual effects during various actions such as the Qi Blast, healing with the pipe, using the charged attack in the air and a few others will cause minor visual problems and flash/show off some of Yi's original colors/sprites. I'm really sorry if they break your immersion, I really couldn't fix these. Now that the full version is complete, I realized there's a lot of places within New Kunlun and animations which I cannot edit by ordinary means, so as far as I'm concerned, every single issue/immersion break can be considered known as I've edited just about every sprite that both found in my pack and used ingame.
  • I also couldn't fix certain green-ish visual effects from some of Yi's skills and moves. I tried, for the most part, to make them white/light grayish, but the game applies an overlay effect and other visuals to them. I am pretty sure this requires mods to fix.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackninesolsmodding-NineSolsAPIYukikaco-CustomSols

File & checksum

Filename
Lost_Yi_High_Visibility_Version-1.0.0.zip
File size
36.2 MiB