Lost Yi High Visibility Version
Gives Yi a fresh new look, where every fiber of his being entertwines with forsaken black threads of Void. Almost fully compatible with New Kunlun. High Visibility Version.
模組介紹 作者原文
Lost Yi, Augment of The Void
Heavily inspired by the Lost Hornet skin mod from Hollow Knight: Silksong, Yi gets lost in the Void and lets it take over, augmenting his powers (just visually!). The pack features a custom hold talisman animation for Qi Blast and Full Control.
- This is the High Visibility version of Lost Yi 2.0.0.
DEPENDENCIES
Requires Yukikaco's CustomSols mod to work: (and implicitly, the Nine Sols API). BepInEx's Configuration Manager is highly recommended.
INSTALLATION
In the.zip file, you will find a folder named "Lost Yi - High Visibility Version". Place this folder in "[Your Nine Sols game path]\BepInEx\Config\CustomSols" alongside the other folders, Default, ExampleAllUse and so on. After booting up Nine Sols, press F1 to open the configuration manager, then under "CustomSols 1.0.0", at the "Select Skin" dropdown click on "Lost Yi - High Visibility Version" and wait for the game to load it. It may take several seconds, or even minutes for lower end PCs, as there's over 1000 sprites in the pack. Do not panic because of the longer load time, it's basically like a Minecraft texture pack but for Nine Sols!
KNOWN ISSUES
- As it turns out, not every sprite can be modified this way and some are, what I believe to be, rendered as cutscenes. The Fusang Horn teleport animation, as well as Yi's idle animation during the cutscene before Eigong's fight, certain visual effects during various actions such as the Qi Blast, healing with the pipe, using the charged attack in the air and a few others will cause minor visual problems and flash/show off some of Yi's original colors/sprites. I'm really sorry if they break your immersion, I really couldn't fix these. Now that the full version is complete, I realized there's a lot of places within New Kunlun and animations which I cannot edit by ordinary means, so as far as I'm concerned, every single issue/immersion break can be considered known as I've edited just about every sprite that both found in my pack and used ingame.
- I also couldn't fix certain green-ish visual effects from some of Yi's skills and moves. I tried, for the most part, to make them white/light grayish, but the game applies an overlay effect and other visuals to them. I am pretty sure this requires mods to fix.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: