Nick Better Training Mode

v1.6.1·Updated 2022-03-14

A mod which adds DI and block options to training mode.

About this mod Author’s original text

Better Training Mode

A simple mod which allows you to practice combos against various DI schemes.

Huge shoutout to Steven for discovering how to get the 2nd controller inputs and use them in training mode.

Usage

  • CPU level 0 = player 2 control
  • CPU level 2 = always block
  • CPU level 3 = Spam a button (Strong / Light / Jump / Jump (Air) [this one is kinda buggy, you need to knockdown to make them stop jumping])
  • CPU level 4 = CPU level 0, DI left and down
  • CPU level 5 = CPU level 0, DI left and up
  • CPU level 6 = CPU level 0, DI right and down
  • CPU level 7 = CPU level 0, DI right and up
  • CPU level 8 = CPU level 0, random DI (includes no DI as an option)

By default, the CPU will always tech. To change this, go to the config file within the BepInEx folder (typically C:\Program Files (x86)\Steam\steamapps\common\Nickelodeon All-Star Brawl\BepInEx\config) and edit sjw.nick_better_training_mod.cfg. There is a field that says "CPU always techs = true" -- just change it to false to make them not tech:)

If the CPU techs, by default, they will tech randomly (left, right, or neutral). This is configurable in the settings if you'd like them to always tech a specific way.

By default, a clank sound will play when the CPU is hit during hitstun (indicating a combo). To change this, go to the config file within the BepInEx folder (typically C:\Program Files (x86)\Steam\steamapps\common\Nickelodeon All-Star Brawl\BepInEx\config) and edit sjw.nick_better_training_mod.cfg. There is a field that says "Sound effect plays when enemy is hit during hitstun = true" -- just change it to false to remove this:)

Notes

This unfortunately eliminates the actual CPU levels 2 through 8 in training mode.

Changelog

v1.5.1: Fixed a bug where the version update broke the combo sound.

v1.5.0: Added player control.

v1.4.0: Added tech direction options for the CPU in the options.

v1.3.0: Removed the detection of DI to pick a direction, instead always hit the diagonal direction. This works around a bug where some hits, such as PTM's shine, were being calculated with the incorrect DI.

v1.2.0: Sound effect now plays when enemy is hit in hitstun.

v1.1.1: Random DI added, teching options added.

v1.0.0: First release

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_NASB

File & checksum

Filename
Nick_Better_Training_Mode-1.6.1.zip
File size
9.2 KiB
SHA-256
bda2c70ecaca99fb4e0ba2b824146480ad61836356e6825684acf2c1a9777d05
Stored at
2026-10-10 06:00