Nick Better Training Mode
A mod which adds DI and block options to training mode.
模組介紹 作者原文
Better Training Mode
A simple mod which allows you to practice combos against various DI schemes.
Huge shoutout to Steven for discovering how to get the 2nd controller inputs and use them in training mode.
Usage
- CPU level 0 = player 2 control
- CPU level 2 = always block
- CPU level 3 = Spam a button (Strong / Light / Jump / Jump (Air) [this one is kinda buggy, you need to knockdown to make them stop jumping])
- CPU level 4 = CPU level 0, DI left and down
- CPU level 5 = CPU level 0, DI left and up
- CPU level 6 = CPU level 0, DI right and down
- CPU level 7 = CPU level 0, DI right and up
- CPU level 8 = CPU level 0, random DI (includes no DI as an option)
By default, the CPU will always tech. To change this, go to the config file within the BepInEx folder (typically C:\Program Files (x86)\Steam\steamapps\common\Nickelodeon All-Star Brawl\BepInEx\config) and edit sjw.nick_better_training_mod.cfg. There is a field that says "CPU always techs = true" -- just change it to false to make them not tech:)
If the CPU techs, by default, they will tech randomly (left, right, or neutral). This is configurable in the settings if you'd like them to always tech a specific way.
By default, a clank sound will play when the CPU is hit during hitstun (indicating a combo). To change this, go to the config file within the BepInEx folder (typically C:\Program Files (x86)\Steam\steamapps\common\Nickelodeon All-Star Brawl\BepInEx\config) and edit sjw.nick_better_training_mod.cfg. There is a field that says "Sound effect plays when enemy is hit during hitstun = true" -- just change it to false to remove this:)
Notes
This unfortunately eliminates the actual CPU levels 2 through 8 in training mode.
Changelog
v1.5.1: Fixed a bug where the version update broke the combo sound.
v1.5.0: Added player control.
v1.4.0: Added tech direction options for the CPU in the options.
v1.3.0: Removed the detection of DI to pick a direction, instead always hit the diagonal direction. This works around a bug where some hits, such as PTM's shine, were being calculated with the incorrect DI.
v1.2.0: Sound effect now plays when enemy is hit in hitstun.
v1.1.1: Random DI added, teching options added.
v1.0.0: First release
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: