Skill Overhaul Mod

by rubik·v0.42·Updated 2019-01-20

Skill Overhaul Mod Skill Overhaul Mod

Screenshots 2 screenshots

About this mod Machine translation

Skill Overhaul Mod Skill Overhaul Mod

Source code included! Mount & Blade Warband 1.165+ is required to run this MOD.

I completely changed Mount & Blade's skill system. Create a new attribute: energy instead of charisma. Now 3/4 of the attributes are used in combat, they are strength, agility, and vitality. There is only one attribute: intelligence applies to strategy.

vitality

Vitality: Each point reduces damage by 0.5%. The following skills cannot exceed 1/3 of vitality: Ironflesh, Athletics, Looting, Inventory Management.

Vitality-based modification skills:

Ironflesh: "Each skill point increases health by +2 and reduces damage taken by 4%%. (Personal Skill) Maximum Level: 15".

Athletics: "Greatly increases your running speed (by 5% per skill level). (Personal Skill) Max Level: 15"

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strength

Strength: Each point adds +1 to health. The following skills cannot exceed 1/3 of the strength: Power One Hand, Power Two Hands, Power Rod, Power Throw, and Power Draw.

Get rid of the powerful strike and divide it into 3 new skills:

Powerful one hand: "Each skill point increases the damage of one-handed weapons by 10%%. (Personal skill) Maximum level: 15"

Power Hands: "Each point pointed at this skill increases the damage of two-handed weapons by 8%%. (Personal Skill) Maximum Level: 15"

Powerful Pole: "Each point of this skill increases pole arm damage by 12%%.

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agile

Agility: Each point gives five weapon points and a slight increase in movement speed. The following skills cannot be developed except for 1/3 of Accurate Shot, Weapon Master, Shield, Riding, and Horse Archery.

New skills:

Precision Shot: "Each point in this skill increases ranged damage (excluding thrown weapons) by 8%%. (Personal Skill) Maximum Level: 15"

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intelligence

Intelligence: Each point of Intelligence instantly gives an additional skill point. In addition to 1/3 of intelligence, the following skills cannot be developed: Trainer, Tactics, Tracking, Positioning, Wound Treatment, Surgery, First Aid, Engineer, Voice Technology, Leadership.

Get rid of the original trainer skill and create a new trainer skill:

Trainer: "Every day, each hero with this skill will add some experience to other team members whose level is lower than him/her. The experience gained is as follows: {0,4,10,16,23,30,38,46,55,65,75,87,100,115,131,150}. The effective skill level does not exceed the troop level difference between this hero and other members. (Individual Skill) Maximum Level: 15" will

Spots combined with pathfinding:

Found: "Each point of this skill increases the party's sight range by 10%% and increases the party map speed by 5%%. (Party Skill) Maximum Level: 15" will

Leadership and Prisoner Management:

Leadership: "Each point increases the maximum number of troops you can command by 10, increases the maximum number of prisoners by 10, increases your party morale, and reduces troop pay by 5%. (Leadership Skill) Maximum Level: 15"

Leadership is now based on intelligence rather than charisma.

New skill: Speechcraft is a combination of Trade and Persuasion.

Speechcraft: "This skill helps you get others to accept your point of view. It also lowers the minimum relationship level required to get NPCs to do what you want. And each level of this skill reduces your trade penalty by 5%. (Party Skill) Maximum Level: 10"

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All weapon proficiencies now have associated skills:

Each 100 proficiency points provides a skill bonus of 1 point for the relevant skill.

Mastery skills

One Hand Weapon - One Hand of Power

Two-Handed Weapons - Strength Two-Handed Arrows - Strength

pole

Archery - Power Draw

Crossbow - precision shooting

Throw - Power Throw

Other features and tweaks:

The attributes and skills of all troops are modified with new attributes: vitality and new skills.

New attributes and skills will t …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Skill Overhaul Mod 技能大修
File size
15.6 MiB