It can be used by both new and old players! Many experienced hunters participated in the training, and all the data were carefully selected and customized. You will be dumbfounded just by looking at the frames! Version number 20240310

by 零下无毒·v20240310·Updated 2024-03-10

萌新和牢玩家都能用!多位老猎批参与调教,全数据精心挑选、定制手调,盯帧看了都得傻眼!版本号20240310

About this mod Machine translation

I and my hunting friends are both thousand-hour hunters, so I know very well which things have been changed and can be easily seen, and which ones are basically invisible or no one cares about (to put it bluntly, some can be washed casually, and some cannot be washed).

Let me give a simple example:

You changed the blood-sucking customization level 1 = full level. After playing for thousands of hours, you can tell that something is wrong after a few times, and there is basically no need to wash it.

Don't think it's impossible. The equipment will be homogenized later. Everyone is familiar with many values, especially sensitive data such as damage and blood volume. The effect of blood-stealing increases by 50% for each level of customization. Generally speaking, weapon customization requires one blood-stealing for every attack. So what is the recovery amount of blood-stealing at the first level? What’s the amount of recovery from full-level blood-stealing? Everyone knows it after fighting for so long.

To put it bluntly: modifications related to main skills such as blood-stealing, health points, damage, critical strikes, etc. should be very cautious. Sometimes if the modification is a little too much, it is not called a secret modification, but a violent modification!

So in many cases, it's not that the player didn't notice it, it may just be that he doesn't care, or you didn't make a fool of yourself. **

Therefore, if you want to send a request for help online and call Didi to fight the dragon, or go to rescue after graduation, I strongly recommend that you do not use modifications that directly involve two sensitive data: damage (what weapons and equipment you have, I can open your panel and see if you have changed your attack power at a glance, these are the basic skills of an old ass) and life (everyone has memorized these two sensitive data in the later stage: you will die after a few blows from a monster or a move).

So what kind of data I secretly changed cannot be easily discovered, or can it be washed away by just thinking of a reason?

---

1. The natural basic recovery rate of endurance (25→50) is doubled

In addition to the fact that dual-sword specialization players may be able to tell if they stare at you (I tested it with dual-sword specialization classmates, and if I didn’t know it in advance, I would have to stare at you for a long time before I felt it was wrong), this is a typical hidden change that you can see obvious improvements yourself, but others can hardly feel it.

2. Avoid invincible frames (all) for 30 frames (recovery bonus, 2 more frames for each level, 40 frames for full level)

Packet loss, delay, stuck judgment, there are too many reasons to deal with this. We often encounter delays, and no one cares about it. You can only see it by recording the screen. But even if you can tell from the screen recording, it’s still too easy to wash. Just talk about lags, delays, and packet loss.

3. The avoidance distance growth curve is optimized (1.15→1.2, 1.25→1.3; the first 2 and the bonus are slightly increased, and the full level remains unchanged. The double sword and ghost man are specially adjusted to: level 1 = level 2, and the full level remains unchanged)

Hidden modifications that are almost impossible to detect in actual combat are the kind that can't even be seen by looking at your skills on the panel. I won’t go into details about the reasons why the level remains unchanged. The reason why the double swords and ghosts are specially adjusted is because I also play double swords. I am so familiar with the distance between the two swords and the maximum level. After the change, I can't stand it.

4. The initial physical strength and endurance limit are changed to 150

Without further explanation, it’s impossible for someone to ask Eluma what your cat eats, right?

5. Dodge (only rolling and other dodges that do not involve weapon movements) consumes basic stamina (25→20)

Why not directly …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
【牢兵暗改】版本号20240310
File size
17.8 KiB