TourneyMod

v1.3.2·Updated 2026-08-24

Adds features to enhance the tournament experience

Screenshots 8 screenshots

About this mod Author’s original text

TourneyMod

Adds many tournament-related features for Tournament Organizers and players! Currently designed for LAN tournaments only (local 1v1 mode), with support for online tournaments planned for a future version.

_Note: This mod is NOT compatible with Daioutzu's StageSelect!_

General Features

Redesigned Stage Select

All game modes from training to ranked now feature a completely reimagined stage select screen! It's navigated using the player cursors, powered by the resolution-based cursor speed fixes in Daioutzu's CursorSpeed.

For quicker friendly matches and training, pressing the "menu" input (START button on controllers) will instantly select the random 3D stage option.

Revamped Input System with Player Tags

Input binding has been overhauled with a Smash/Rivals-style player tag system! Player tags can be created in game, and they tie directly into the vanilla input binding system for a fast but familiar workflow!

Player tags can include a different set of bindings for both keyboard and controller, making it easy to create a set of controls that works for your setup.

Player tags can also be selected on the lobby screen, allowing you to swap out bindings mid-set! This is especially powerful for crew battle mode, where swapping pre-made tags lets the action continue with no menuing breaks.

Player tags also replace character names on the in-game HUD and results screens for local play, enhancing the spectator experience!

Tournament Game Modes

Custom tournament game modes now have a dedicated home on the main menu! This enables the game to be played normally outside of tournament settings. The menu currently features a Local 1v1 tourney mode, a Local Doubles mode, and a Local Crew Battle mode, with a preview for online support!

Custom Player Cursors

To help players and spectators better understand the chaos of cursors flying around the screen, players cursors are now recolored by the players' team color!

Tourney Mode Features

Dynamic Set Count

Manually keep track of game wins no longer! TourneyMod keeps track of what game in the set the players are on, who won each set and on what stage, and displays the current set score!

Sets are persistent when leaving the lobby to prevent accidental closing and enable controls switching between crew battle matches. While a set is active, a set overview screen in the tournament menu can be used to show the current set count and the results of every game in the set!

Integrated Stage Striking

Have trouble remembering the legal stage list? Avoid stage striking because it takes too long outside the game? Never again! Stage striking is now fully integrated inside the custom stage select screen!

This system automatically bans counterpick stages on game 1, and utilizes the set tracker to automatically process DSR bans! It supports specifying a legal stage list of any number of neutral/counterpick stages as well as a custom ban order tailored to your tournament!

In case of a ruleset error or a Gentleman's agreement, players can also vote to toggle Free Pick mode, bypassing the ban system! Free Pick Mode preserves the set history, so it can be toggled back off to restore all calculated and manual bans. Players can also vote to edit the set score on the lobby screen, in cases where the score needs to be manually adjusted or reset.

Automatic Tournament Logic

If enabled in the ruleset, TourneyMod will automatically apply winner character lock in each game of the set! Automatic stock counts are also supported for crew battle mode.

Timeouts will also automatically be handled by the mod, with winners being selected first based on team total stock count and then based on team total health. If both teams are still even, the mod will set up a 2 stock tiebreaker game, with all characters and the stage locked!

Custom Rulesets

The legal stage list as well as striking rules are specified in their own ruleset files, and can quickly be swapped between in the mod config or with MrGentle's ModMenu.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

Glomzubuk-LLBModdingLibDaioutzu-CursorSpeedavg_duck-CharacterReroll

File & checksum

Filename
TourneyMod-1.3.2.zip
File size
458.3 KiB