TourneyMod
Adds features to enhance the tournament experience
截圖 共 8 張
模組介紹 作者原文
TourneyMod
Adds many tournament-related features for Tournament Organizers and players! Currently designed for LAN tournaments only (local 1v1 mode), with support for online tournaments planned for a future version.
_Note: This mod is NOT compatible with Daioutzu's StageSelect!_
General Features
Redesigned Stage Select
All game modes from training to ranked now feature a completely reimagined stage select screen! It's navigated using the player cursors, powered by the resolution-based cursor speed fixes in Daioutzu's CursorSpeed.
For quicker friendly matches and training, pressing the "menu" input (START button on controllers) will instantly select the random 3D stage option.
Revamped Input System with Player Tags
Input binding has been overhauled with a Smash/Rivals-style player tag system! Player tags can be created in game, and they tie directly into the vanilla input binding system for a fast but familiar workflow!
Player tags can include a different set of bindings for both keyboard and controller, making it easy to create a set of controls that works for your setup.
Player tags can also be selected on the lobby screen, allowing you to swap out bindings mid-set! This is especially powerful for crew battle mode, where swapping pre-made tags lets the action continue with no menuing breaks.
Player tags also replace character names on the in-game HUD and results screens for local play, enhancing the spectator experience!
Tournament Game Modes
Custom tournament game modes now have a dedicated home on the main menu! This enables the game to be played normally outside of tournament settings. The menu currently features a Local 1v1 tourney mode, a Local Doubles mode, and a Local Crew Battle mode, with a preview for online support!
Custom Player Cursors
To help players and spectators better understand the chaos of cursors flying around the screen, players cursors are now recolored by the players' team color!
Tourney Mode Features
Dynamic Set Count
Manually keep track of game wins no longer! TourneyMod keeps track of what game in the set the players are on, who won each set and on what stage, and displays the current set score!
Sets are persistent when leaving the lobby to prevent accidental closing and enable controls switching between crew battle matches. While a set is active, a set overview screen in the tournament menu can be used to show the current set count and the results of every game in the set!
Integrated Stage Striking
Have trouble remembering the legal stage list? Avoid stage striking because it takes too long outside the game? Never again! Stage striking is now fully integrated inside the custom stage select screen!
This system automatically bans counterpick stages on game 1, and utilizes the set tracker to automatically process DSR bans! It supports specifying a legal stage list of any number of neutral/counterpick stages as well as a custom ban order tailored to your tournament!
In case of a ruleset error or a Gentleman's agreement, players can also vote to toggle Free Pick mode, bypassing the ban system! Free Pick Mode preserves the set history, so it can be toggled back off to restore all calculated and manual bans. Players can also vote to edit the set score on the lobby screen, in cases where the score needs to be manually adjusted or reset.
Automatic Tournament Logic
If enabled in the ruleset, TourneyMod will automatically apply winner character lock in each game of the set! Automatic stock counts are also supported for crew battle mode.
Timeouts will also automatically be handled by the mod, with winners being selected first based on team total stock count and then based on team total health. If both teams are still even, the mod will set up a 2 stock tiebreaker game, with all characters and the stage locked!
Custom Rulesets
The legal stage list as well as striking rules are specified in their own ruleset files, and can quickly be swapped between in the mod config or with MrGentle's ModMenu.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: