WaterAssetRestorer

v2.0.0·Updated 2026-05-15

Lets moon/interior devs use some of the vanilla water materials that get broken during ripping game files into Unity.

Screenshots 2 screenshots

About this mod Author’s original text

WaterAssetRestorer

Moon and interior devs are likely familiar with how poorly the water assets rip when trying to design their levels. I made this tool to attempt to restore some at runtime. (My thread in the LC Modding Discord)

This mod works by searching through a moon after it is loaded to replace the following material names, so all you need to do is ensure your water material names match one of the ones listed below. It'll be broken in your project but assuming the name can be matched, it'll be replaced in-game.

| Mat name | description |

|----------|-------------|

| Flooded&GordionWater | The water on Gordion/flooded weather |

| PoolWater | The water in the mansion pool tile |

| CaveWater | The water in the cave water tile |

| MarchWater | The water on March |

| VowWater | The water on vow |

Before

After

Credits

  • The developers of this mod's dependencies as it literally could not exist without them.
  • Audio Knight on YouTube for a handy starting tutorial.
  • Nomnomab's project patcher to access vanilla LC through Unity.
  • Debugging tools like Imperium and UnityExplorer.
  • for hosting this mod as I wouldn't know how to distribute without it.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Sniper1_1-MaterialAssetRestorerCore

File & checksum

Filename
WaterAssetRestorer-2.0.0.zip
File size
7.1 KiB
SHA-256
11245614f36fafa06e1a83f34ab1c75f746cbdecf0dc1178ef2fdddfeca226da
Stored at
2026-10-09 18:01