ScarletDevilMansion
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Screenshots 7 screenshots
About this mod Machine translation
Required by all clients
Updated for v81+
The Scarlet Devil Mansion
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon for the snow moons (Dine, Rend, Tital). By default the chances are about 50% split between the regular mansion dungeon and the SDM dungeon. In the Lethal Level Loader config, you can edit the spawn weight for any of the snow maps as well as any vanilla or custom moon.
This dungeon blends very well with the Sanguine moon or Scarlet Devil Mansion moon. By default the chances are about 75% for the SDM dungeon to appear.
Sanguineの月やScarletDevilMansionの月と一丝に使うことを勧める.
How to load on vanilla or custom moons, or edit dungeon weights with Lethal Level Loader
Click here to see
In order for my dungeon to appear in the LethalLevelLoader (LLL) config, you need to run Lethal Company with this mod installed and load up a save file. This will automatically setup my dungeon in the LLL config.
Open the config with either r2modman or open the config file inside the BepInEx folder.
Go to "Custom Dungeon: Scarlet Foyer" or "Custom Dungeon: Scarlet Basement" section. You must set this to true.
Generally speaking, these two fields are the most important. "Manual Level Names List" is the list of moons that the dungeon will appear in. "Dynamic Level Tags List" is the list of special tags. The important tags are "Vanilla" (on vanilla moons) and "Custom" (on modded moons).
Write the list like "[MOON_NAME/TAG]:[WEIGHT],[MOON_NAME/TAG]:[WEIGHT]..." where each entry is separated by a comma.
Example:
- March:100,Rend:200,Sanguine:50
- Experimentation:9999
- Custom:300
- Vanilla:200,Custom:100
Lethal Level LoaderでオリジナルやMODの月にロードしたり、ダンジョンのウェイトをediting method
こちらをどうぞ
SDMダンジョンをLethalLevelLoader(LLL)コンフィグにrepresentsするには、このMODが入ってLethal Company's start-up is necessary.これでautomaticにLLLコンフィグにSDMダンジョンがつけられる.
r2modmanでコンフィグを开くか, BepInExフォルダ内のコンフィグファイルを开く.
「Custom Dungeon: Scarlet Foyer」、または「Custom Dungeon: Scarlet Basement」セクションに入む.これをtrueにsettingするnecessaryがある.
The general ones are the most important ones. 「Manual Level Names List」はダンジョンが开れる月のリストだ. 「Dynamic Level Tags List」は特なタグのリストだ. Important なタグは, "Vanilla" (オリジナルの月に) and "Custom" (MOD の月に).
リストは、「(月の名前・タグ):(ウェイト),(月の名前・タグ):(ウェイト)…”のように、Englishの字でeachエントリーを「,」で区口って书く.
Example
- March:100,Rend:200,Sanguine:50
- Experimentation:9999
- Custom:300
- Vanilla:200,Custom:100
Dungeon Variations
This mod adds two dungeons. These dungeons have different entrance rooms and different dungeon generation values; otherwise they are essentially the same dungeon.
Enter in a 2F foyer room with doorways to the sides and a few doorways to the front. Dungeon generation goes both upward and downward. Large rooms and branching paths are common, but the main paths are short. Contains a clock and a few presents.
More common on Rend.
Enter in a 2F basement room with only doorways to the sides. Dungeon generation goes downwards. Main paths are longer, but large rooms and branching rooms are less common. Contains a vent and a defensive weapon.
More common on Dine.
Designed for All Parties
The dungeon features a config presets to accommodate the majority of party sizes and preferences. These can be found in the _Presets section in the dungeon config. These will automatically overwrite the config settings as the preset values get updated. You can disable the automatic overwrite in the config as well. The preset feature is a lot easier to use with Lethal Config.
You must load up Lethal Company once with this mod enabled to create the config. All configs are synced by the host.
The __Default__ preset. Designed for larger parties of 3 to 4+ players, this dungeon preset will create three main paths (as opposed to the game's single path) that's about half as big as a normal mansion. Scrap, enemy, and map hazard count are increased to fit the larger dungeon.
The __Small__ preset. Designed for smaller parties of 1 to 3 players, this dungeon preset is a smaller variant of the D …
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: