ScarletDevilMansion
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
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模組介紹 作者原文
Required by all clients
Updated for v81+
The Scarlet Devil Mansion(紅魔館)
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon for the snow moons (Dine, Rend, Tital). By default the chances are about 50% split between the regular mansion dungeon and the SDM dungeon. In the Lethal Level Loader config, you can edit the spawn weight for any of the snow maps as well as any vanilla or custom moon.
This dungeon blends very well with the Sanguine moon or Scarlet Devil Mansion moon. By default the chances are about 75% for the SDM dungeon to appear.
Sanguineの月やScarletDevilMansionの月と一緒に使うことを勧める。
How to load on vanilla or custom moons, or edit dungeon weights with Lethal Level Loader
Click here to see
In order for my dungeon to appear in the LethalLevelLoader (LLL) config, you need to run Lethal Company with this mod installed and load up a save file. This will automatically setup my dungeon in the LLL config.
Open the config with either r2modman or open the config file inside the BepInEx folder.
Go to "Custom Dungeon: Scarlet Foyer" or "Custom Dungeon: Scarlet Basement" section. You must set this to true.
Generally speaking, these two fields are the most important. "Manual Level Names List" is the list of moons that the dungeon will appear in. "Dynamic Level Tags List" is the list of special tags. The important tags are "Vanilla" (on vanilla moons) and "Custom" (on modded moons).
Write the list like "[MOON_NAME/TAG]:[WEIGHT],[MOON_NAME/TAG]:[WEIGHT]..." where each entry is separated by a comma.
Example:
- March:100,Rend:200,Sanguine:50
- Experimentation:9999
- Custom:300
- Vanilla:200,Custom:100
Lethal Level LoaderでオリジナルやMODの月にロードしたり、ダンジョンのウェイトを編集する方法
こちらをどうぞ
SDMダンジョンをLethalLevelLoader(LLL)コンフィグに表示するには、このMODが入ってLethal Companyを起動し、セーブをロードする必要がある。これで自動的にLLLコンフィグにSDMダンジョンがつけられる。
r2modmanでコンフィグを開くか、BepInExフォルダ內のコンフィグファイルを開く。
「Custom Dungeon: Scarlet Foyer」、または「Custom Dungeon: Scarlet Basement」セクションに進む。これをtrueに設定する必要がある。
一般的には、この二つのフィールドが最も重要だ。「Manual Level Names List」はダンジョンが現れる月のリストだ。「Dynamic Level Tags List 」は特別なタグのリストだ。重要なタグは、「Vanilla」(オリジナルの月に)と「Custom」(MODの月に)だ。
リストは、「(月の名前・タグ):(ウェイト),(月の名前・タグ):(ウェイト)…」のように、英語の文字で各エントリーを「,」で區切って書く。
例えば
- March:100,Rend:200,Sanguine:50
- Experimentation:9999
- Custom:300
- Vanilla:200,Custom:100
Dungeon Variations
This mod adds two dungeons. These dungeons have different entrance rooms and different dungeon generation values; otherwise they are essentially the same dungeon.
Enter in a 2F foyer room with doorways to the sides and a few doorways to the front. Dungeon generation goes both upward and downward. Large rooms and branching paths are common, but the main paths are short. Contains a clock and a few presents.
More common on Rend.
Enter in a 2F basement room with only doorways to the sides. Dungeon generation goes downwards. Main paths are longer, but large rooms and branching rooms are less common. Contains a vent and a defensive weapon.
More common on Dine.
Designed for All Parties
The dungeon features a config presets to accommodate the majority of party sizes and preferences. These can be found in the _Presets section in the dungeon config. These will automatically overwrite the config settings as the preset values get updated. You can disable the automatic overwrite in the config as well. The preset feature is a lot easier to use with Lethal Config.
You must load up Lethal Company once with this mod enabled to create the config. All configs are synced by the host.
The __Default__ preset. Designed for larger parties of 3 to 4+ players, this dungeon preset will create three main paths (as opposed to the game's single path) that's about half as big as a normal mansion. Scrap, enemy, and map hazard count are increased to fit the larger dungeon.
The __Small__ preset. Designed for smaller parties of 1 to 3 players, this dungeon preset is a smaller variant of the Default preset. It will instead create two main paths. As well, the scrap and m
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: