Scandals Tweaks
General all-purpose tweaks
About this mod Author’s original text
Scandal's Tweaks
This mod has been gutted of most of its original contents and broken into three seperate mods. This, my fixes, and my lib.
This mod as it stands, does not contain much useful to the average player.
What does it actually do?
- Changes layermasking of several enemies to exclude vehicle layer.
- Transpiles the RadMechAI and BaboonBirdAI, to allow people to define whether they should see through vehicles on a given player collider. (for example, to allow them to see people in the Cruiser)
- Caches multiple references to custom content (such as Kenjis Weathers) to allow compatibility for my vehicles.
- Transpiles JLLs blower-fan trigger with Kenjis Gusty Weather, disallowing pushing in the ship and allows defining custom safety conditions. (Scandal's Fixes also partially covers this, but Tweaks does more and takes prescedant)
Attributions:
ScandalTheVandal: Coding
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack