EnhancedSpectator
Split-screen spectating, audience emotes and bets, freecam, first-person, cinematic and indoor travelling cameras, thermal view, customizable ghost models, and spatial voice.
About this mod Machine translation
Enhanced Spectator
Chinese
Observation system
self third person
Teammate first person
third person fear model
Mirror mode
Shuttle mirror · factory
Shuttle Mirror · Luxury House
Shuttle Mirror · Mine
elevator shot
Monitor · Factory
Monitor · Luxury House
Monitor · Mine
thermal imaging
Watch panel
① Press O to open the viewing panel
② Press P to display the cursor, hover to view the complete audience list
③ Supports a maximum of 32 people in the lobby
ESC menu
① ESC menu entry in the upper right corner
② Select models and sound effects by category
③ Adjust the lens, model, sound and hotkeys in the options
Default action
| Operation | Buttons |
|:--|:--|
| Free perspective / Return to original version | F6 / F7 |
| Own third person / Teammate’s first person / Movie follow-up | F3 / F4 / F5 |
| Mirror mode (indoor facility) / Thermal imaging | F1 / F9 |
| Move / Up / Down | W A S D / Space / Left Ctrl |
| Accelerate/Decelerate/Return to normal position | Left Shift / Left Alt / R |
| Viewing distance / Distance from the third-person camera to own model | Scroll wheel / Alt+Scroll wheel |
| Previous model / Next model; switching style between movie and camera mode | ← / → |
| Play or stop sound effect / next sound effect | Z / X |
| Watch panel / Cursor (View spectator list) | O / P |
| Show key prompts / hide the viewing interface | H / F2 |
Install
Installing released versions via r2modman Mod Manager requires BepInExPack 5.4.2100. When installing manually, place EnhancedSpectator.dll, EnhancedSpectator.CameraRuntime.dll and the accompanying license file in the release package into BepInEx/plugins/EnhancedSpectator/.
The configuration is saved in BepInEx/config/Auuueser.EnhancedSpectator.cfg and the advanced settings are in the .Advanced.cfg file of the same name.
compatible
- MoreCompany: Hide the decoration that blocks the camera when watching the game in first person.
- LCBetterClock: Spectator name avoidance clock.
- LC Chinese Project: Automatically switch to Chinese interface and configuration, support player name repair.
If you encounter problems, please attach the reproduction steps, module list and BepInEx/LogOutput.log to Issues. The project is licensed under GPL-3.0.
English
Spectator System
Self third person
Teammate first person
Third-person fear models
Camera Choreography
Travelling camera · Factory
Travelling camera · Mansion
Travelling camera · Mineshaft
Elevator shot
Monitor · Factory
Monitor · Mansion
Monitor · Mineshaft
Thermal imaging
Watch Panel
① Press O to open the watch panel
② Press P for the pointer and hover to see every viewer
③ Supports lobbies of up to 32 players
ESC menu
① Open the top-right ESC menu entry
② Browse models and sounds by category
③ Adjust cameras, models, audio and hotkeys in Options
Default controls
| Action | Key |
|:--|:--|
| Freecam / return to vanilla | F6 / F7 |
| Self third person / teammate first person / cinematic tracking | F3 / F4 / F5 |
| Camera choreography (inside the facility) / thermal imaging | F1 / F9 |
| Move / ascend / descend | W A S D / Space / Left Ctrl |
| Fast / slow / recenter | Left Shift / Left Alt / R |
| Spectator distance / third-person camera-to-model distance | Scroll wheel / Alt + wheel |
| Previous / next model; switch styles in cinematic and choreography modes | Left / Right |
| Play or stop sound / next sound | Z / X |
| Watch panel / pointer for viewer lists | O / P |
| Toggle key hints / hide spectator HUD | H / F2 |
Installation
Install a published version through r2modman Mod Manager. Requires BepInExPack 5.4.2100. For a manual install, place EnhancedSpectator.dll, EnhancedSpectator.CameraRuntime.dll and the bundled license files from the release package in BepInEx/plugins/EnhancedSpectator.
Settings are saved to BepInEx/config/Auuueser.EnhancedSpectator.cfg; advanced settings use the matching.Advanced.cfg file.
Compatibility
- MoreCompany: hides obstructing cosmetics during first-person spec …
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: