DontBlink

v1.1.1·Updated 2024-01-31

Adds a blinking mechanic à la SCP: Containment Breach to the game.

Screenshots 1 screenshots

About this mod Author’s original text

"Do not Blink!" by ᴏʀɪᴏɴ™

This mod aims to somewhat mimic the blink mechanic of SCP: Containment Breach. It is obviously not 100% accurate.

INFORMATION

So, all this mod does is simulate the act of blinking. Mind you, it doesn't serve much purpose, unless you are near a Coil-Head that is...

Basically, you will randomly, and periodically blink for a really short amount of time.

Both the interval and duration of a blink are randomly chosen between two values (min & max).

They also scale based on your insanity level kindly provided by the game.

The more insane you are, the more you will blink.

The interval at which you blink is directly displayed right under your sprint meter as a horizontal progress meter enterily made of [, ▓, ░ and ].

The meter continuously drains down until you blink, and refills right after. Remember, each blink interval is different, so the meter will never drain at the same speed.

If you need to refill your blink-meter, press C on your keyboard to manually blink and set your next blink to a fixed 14s (default). This will start a new blink cycle.

Last bit of info, you can keep your eyes closed (surely a Bracken won't kill you...), and while you do, your insanity will slowly decrease, which in turn makes blinking less frequent.

CONFIGURATION

  • Almost all values are editable in the.cfg inside config folder created by BepInEx insde.\Lethal Company\BepInEx. The file should be named.DontBlink.cfg.
  • If you do not want any random factor in blink duration/interval, simply use the same value on both 'min' and 'max'.
  • Side note, as of the latest version (1.1.0), all blink related values were modified to be as close as possible to SCP:CB values (the random aspect was kept), you may need to either delete the.cfg file or edit it manually if you had a previous version. Leave it be if you want to keep old values.

COMPATIBILITY

InsanityRemastered

There shouldn't be any conflict.

OPTIONAL FEATURES

All optional features are disabled by default, but you are free to enable them if you wish.

  • GAS LEAK RAPID METER DRAIN:
  • while you are inside a gas/steam leak, your blink meter will rapidly drain.
  • Multiply the meter drain by 4 (default).
  • Uses the same logic as the 'VISIBILITY LOW' warning, so it may not trigger on some case.
  • NATURAL BLINK ONLY ACTIVE AFTER SEEING A COIL-HEAD.:
  • natural blink is disabled and the hud meter is hidden, but when you see a coil-head, they will appear and function normally.
  • The natural blink and hud last for 5 seconds (default).
  • The Ghost Girl can also trigger it.
  • BLINK ON FEAR:
  • whenever you'd gain a sudden surge of fear based on certain events, you will blink.
  • Some of these events are: Thumper's screech, seeing the Bracken, being too close to a creature, getting hit, seeing a body, etc.
  • This feature has 3 states (has to be edited inside the.cfg):
  • 0 = Disabled (default).
  • 1 = Randomly blink based on the 'fear event' potency. Stronger fear = higher chances of blinking.
  • 2 = Always blink when feared (not recommended).
  • There is an internal cooldown of 1s (default). I strongly recommend to NOT go below 0,5s.
  • This feature should be compatible with InsanityRemastered. Do note it is NOT hooked to IR's hallucinations events etc.

INSTALLATION (MANUAL)

NOT YET MODDED (no BepInEx) (click to open)

  • Download BepInEx 5.4.21 from either its page or its official GitHub. Latest version should be fine too.

Inside the downloaded.zip, extract the folder and both.dll and _config.ini inside your game folder (where the game.exe is located).

If downloaded through, they are stored inside the folder.

  • Run the game once to generate all folders and files, then exit the game when the game menu appears.
  • You are now done with BepInEx!
  • Download DontBlink and extract.dll from inside the.zip to.\Lethal Company\BepInEx\plugins.
  • You are done! Enjoy!

PLANS

  • Make the player react to more events.
  • Make the blink meter an actua

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
DontBlink-1.1.1.zip
File size
87.8 KiB