CoordinateForEasterEggs

v0.3.0·Updated 2026-05-18

CoordinateForEasterEggs is a debug tool for easter eggs explosion mechanics.

About this mod Author’s original text

CoordinateForEasterEggs

CoordinateForEasterEggs is a debug tool for easter eggs explosion mechanics.

Features

Displays the coordinates where Easter Eggs will explode. Settings and features can be accessed via text chat commands.

With the virtual seed generation feature, you can simulate coordinates where Easter Eggs are likely to explode for seeds that meet specific conditions.

Conditions refer to the base scrap count and interior type.

Since this mod includes networking, all clients must have this mod installed to play in multiplayer.

By default:

  • Press F5 to toggle CFEE
  • Press F4 to toggle CFEE INFORMATION

Command List

/enable

Enables CFEE.

/disable

Disables CFEE.

/view

Changes the view distance of coordinates.

/virtual

Toggles the virtual generation mode.

/seed random

Generates a random virtual seed.

/seed

Generates using the specified seed.

/clear

Removes tiles.

/condition scraps to

Sets the base scrap count range as a condition.

/condition scraps upper

Uses the upper half of the scrap range as the condition.

/condition scraps lower

Uses the lower half of the scrap range as the condition.

(If the range is odd, the middle value is included in the lower half.)

/condition interior

Sets the interior type as a condition.

(word: factory, mansion, mineshaft)

/condition clear

Clears all conditions.

/info

Toggles CFEE INFORMATION.

/number

Sets the maximum number of automatic generation attempts.

/generation start

Starts automatic generation.

/generation stop

Stops automatic generation.

/generation interval

Sets the interval between automatic generations.

Some commands can also be assigned to keybinds instead of being used via chat.

Notes

  • In multiplayer, if multiple Eggline Indicators appear at once, this is not a bug in this mod but an issue with the Easter Egg itself. The coordinates of the last displayed indicator will be applied.
  • This mod is currently compatible with Lethal Company v73 through v81.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEvaisa-LethalLibRune580-LethalCompany_InputUtils

File & checksum

Filename
CoordinateForEasterEggs-0.3.0.zip
File size
72.2 KiB