CoordinateForEasterEggs
CoordinateForEasterEggs is a debug tool for easter eggs explosion mechanics.
模組介紹 作者原文
CoordinateForEasterEggs
CoordinateForEasterEggs is a debug tool for easter eggs explosion mechanics.
Features
Displays the coordinates where Easter Eggs will explode. Settings and features can be accessed via text chat commands.
With the virtual seed generation feature, you can simulate coordinates where Easter Eggs are likely to explode for seeds that meet specific conditions.
Conditions refer to the base scrap count and interior type.
Since this mod includes networking, all clients must have this mod installed to play in multiplayer.
By default:
- Press F5 to toggle CFEE
- Press F4 to toggle CFEE INFORMATION
Command List
/enable
Enables CFEE.
/disable
Disables CFEE.
/view
Changes the view distance of coordinates.
/virtual
Toggles the virtual generation mode.
/seed random
Generates a random virtual seed.
/seed
Generates using the specified seed.
/clear
Removes tiles.
/condition scraps to
Sets the base scrap count range as a condition.
/condition scraps upper
Uses the upper half of the scrap range as the condition.
/condition scraps lower
Uses the lower half of the scrap range as the condition.
(If the range is odd, the middle value is included in the lower half.)
/condition interior
Sets the interior type as a condition.
(word: factory, mansion, mineshaft)
/condition clear
Clears all conditions.
/info
Toggles CFEE INFORMATION.
/number
Sets the maximum number of automatic generation attempts.
/generation start
Starts automatic generation.
/generation stop
Stops automatic generation.
/generation interval
Sets the interval between automatic generations.
Some commands can also be assigned to keybinds instead of being used via chat.
Notes
- In multiplayer, if multiple Eggline Indicators appear at once, this is not a bug in this mod but an issue with the Easter Egg itself. The coordinates of the last displayed indicator will be applied.
- This mod is currently compatible with Lethal Company v73 through v81.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: