DeathBodyOutline
Visual death-body marker mod for Labyrinthine with configurable final-death or every-death display modes.
About this mod Author’s original text
Death Body Outline
Leaves a frozen body where a player dies in Labyrinthine. Can be used in hardcore cases to know if your teammates are dead. Setup visual mode to 2 if you want to see each player death even when they are revived.
Important: VisualMode
This is a visual mod, and the main setting is VisualMode.
After first launch, edit UserData\MelonPreferences.cfg:
[DeathBodyOutline]
VisualMode = 1
Modes:
- 0 disables the mod.
- 1 is the default. Show a body only when the player is fully out of lives / not respawned.
- 2 shows a body for every death.
If you already had the mod installed, MelonLoader may keep your old VisualMode value. Set it manually if needed.
Requirements
- Labyrinthine
- MelonLoader
Install
Install through r2modman, or manually place DeathBodyOutline.dll in the game's Mods folder.
Configuration
Settings are created under UserData\MelonPreferences.cfg after first launch.
Options:
- VisualMode: default 1; controls when visual death bodies are shown.
- VerboseLogs: troubleshooting logs for hook, body clone, local head completion, and nameplate behavior. Enable only for debug purposes.
Notes
- The mod clones bodies locally only. Other players do not need the mod.
- The mod intentionally uses the final-death event so revived/downed players do not leave a permanent body when VisualMode=1. (Change to 2 if you want to see every death)
- Local player head/face cosmetics are not loaded. The mod only keeps cosmetics already present on the live rendered model. That mean head cosmetic are viosible only for other players bodies.
- Tested locally on Windows with Labyrinthine and MelonLoader 0.7.2.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: