Realistic weapons and armor
Weapon damage has been fully adjusted to reflect 'realistic' values, and armor has been redesigned to provide a more immersive combat experience
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About this mod Machine translation
Weapon damage has been fully adjusted to reflect 'realistic' values, and armor has been redesigned to provide a more immersive combat experience
Realish Weapons and Armor
🎯 **Comprehensively improve the authenticity of weapons and armor**
✨ Core Features
This mod completely reworks the damage values of all weapons to match KCD2's **100 HP** system, and completely redesigns the armor defense values to reflect a more realistic defense ratio.
⚔️ **Combat system optimization:**
- Open helmets provide minimal facial protection
- Headshot damage increased from normal 1.5 times to **2.75 times**
- Limb damage reduced from 0.7x to **0.5x**
🛡️ Damage types and defense mechanisms
**Damage Type:**
- **Stab**, **Slash**, and **Smash** are no longer exclusive to any weapon or projectile type
- Damage type is applied based on the weapon's visual model or projectile purpose
- Weapons of the same model, regardless of name, will have similar or identical stats
🏹 **Ranged Weapon Balance:**
- **Crossbow** and **Bow** now deal comparable damage, more in line with realism than game balance
- **Bullets** are now split damage, causing both **Stab** and **Punch**, giving metal armor a moderate defensive effect against **Firearms**
🛡️ Armor type classification
| Type | Description |
|------|------|
| **Plate Armor** | Rigid tempered steel |
| **Composite Armor** | A combination of plate armor and laminated armor or plate armor |
| **Laminated Armor** | Steel or iron, riveted to laminated leather |
| **Hailmail** | Steel or iron riveted rings |
| **Fabric Armor** | Layered linen and/or wool |
| **Plate Armor** | Steel or iron plates, riveted into fabric |
⚔️ Damage type and damage reduction effect
- **Stab:** Plate armor and composite armor have strong defense, plate armor and laminated armor have medium defense, and mail or fabric armor have weak defense.
- **Chop:** Plate armor, composite armor, plate armor, and mail armor have strong defense, laminated armor has medium defense, and fabric armor has the weakest defense.
- **Heavy hit:** Plate armor and composite armor have the strongest defense, plate armor and laminated armor have medium defense, and fabric armor and mail armor have weak defense.
🎯 Defense rating system
Defense rating is directly related to the timing window of **Perfect Block** and **Master Counterattack**:
- **50-100 Defense:** Mace, Axe, Club, Hammer, Pickaxe
- **100-150 Defense:** Armed Sword, Hunting Sword, Scimitar, Saber
- **150-200 Defense:** Long Sword
- **200-250 Defense:** Polearm
⚔️ Melee Weapon Example (Level 4)
**Sword weapons:**
- Armed Sword: 55-60 slashing damage
-Hunting Sword: 55-60 slashing damage
-Saber and scimitar: 60-65 slashing damage
- Long Sword: 70-80 slashing damage
**Heavy Weapons:**
- Work Ax: 45-50 chopping damage
- Tomahawk: 50-55 slashing damage
- Stick: 50-55 critical damage
- Hammer and Pickaxe: 55-60 critical damage
- Mace: 60-65 critical damage
- Polearm: 80-95 damage (primary and secondary damage types)
🏹 Projectile weapons and ammunition
**Projection weapon power:**
- Bow: 100-225 power
- Crossbow: 100-350 power
- Firearms: 500-650 power
**Projectile Damage:**
- Arrows: 30-120 stab, chop or hit hard
- Crossbow: 30-120 stab, chop or hit hard
- Bullets: 150-240 stabbing and heavy blowing, or chopping
🛡️ Shield defense and durability
| Shield Type | Defense | Durability |
|----------|------|--------|
| **Kite Shield** | 50 | 10 |
| **Cuman Shield** | 50 | 12 |
| **Heating Shield** | 60 | 13 |
| **Mullard** | 75 | 15 |
⚙️ Weapon durability system
- **Heavy Weapons** and **Polar**: 50-100 durability
- **Sword weapons**: 100-125 durability
- **Long Sword**: 125-150 durability
💡 **Usage Suggestions:**
- Parrying or blocking perfectly is crucial to prevent weapon damage
- Attempting to block with a weapon may cause significant damage to the weapon, especially against heavy or polearm weapons
🔧 Compatibility and Installation
**co …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.