real item balance
Weapons, armor, food. More realistic and balanced item prices, weights and food properties. A better economic system.
Screenshots 4 screenshots
About this mod Machine translation
Weapons, armor, food. More realistic and balanced item prices, weights and food properties. A better economic system.
Real Item Balance
🎮 **Bringing more historical accuracy, balance and believability to game items**
💰 Economic system optimization
Economic systems are harder to abuse:
- **Battle loot is generally cheaper** - Helmets, arm guards, gauntlets, leg armor, bows, axes, maces, hammers, etc.
- **More reasonable and credible price per unit weight**
- **Better economic balance**
🛡️ Armor adjustments
**🦺 Gambesons**
- The weight of all soft armor, tights, and robes is reduced by 25%
**⛓️Chain Armor**
- Price increased 2-3 times (including chainmail turban)
- Weight correction
- Stab and slash defense +25%
- Durability +50%
**🥼Breastplate**
- Corrected weight and price
- Low-level plate armor is 30% cheaper
**🔩 Plate Armor**
- Weight increased to realistic levels (approximately 15 lbs)
- Price increased by 1.5-2 times
**⛑️ Helmet**
- Most are 2x cheaper
- Weight correction
**🧤Handguards**
- Most are 3 times cheaper
- Partial weight adjustment
**💪 Arm Armor**
- 2 times cheaper
- Partial weight adjustment
**🦵 Leg Armor**
- Weight correction
- Price reduced by 1.3-2 times
- Knee pad price increased 3 times
⚔️ Weapon Balance
**🗡️Melee weapons**
- All melee weapon damage reduced by 35%
-The protective effect of armor is more obvious
**🔨Heavy Weapons**
- Most axes, maces, and hammers are 1.5-2.5 times cheaper
- Weight reduced to realistic levels
- Ax slash damage +25%
**⚔️ Sword weapons**
- Damage formula changed: stabbing damage is stronger, slashing damage is weaker
- The attributes of the knight's long sword and the ordinary long sword are interchangeable (the original ordinary long sword is better)
-Recipe prices adjusted accordingly
**🏹 Ranged weapons**
- **Polearms**: Weight reduced, some prices increased
- **Bows**: Most are 2-3 times cheaper
- **Crossbow**: Weight increased from 3 lbs to 6/7/8 lbs (depending on type)
- **Ammunition**: 2x cheaper
- The damage type of hunting arrows and crossbows has been changed from piercing to chopping (to improve hunting effect)
**🛡️ Shield and Dagger**
- Shield: Corrected weight and price
- Dagger: weight reduced from 1 pound to 0.5 pounds
👕 Clothing adjustment
- **Boots**: Some boots prices increased
- **Handscarf**: Weight reduced to 0.5 lbs for hoods, 1-1.5 lbs for head and shoulder scarves
- **Pants**: Filled pants weight reduced from 5.7 to 3.7
- **Gloves**: Mittens, leather gloves, cycling gloves are 30% cheaper
🍎 Food System
**💰 Price adjustment**
- Food prices have basically returned to their pre-patch 1.2 values.
- More real, fair and friendly
**🥦 Nutritional effects**
- Corrected nutritional effects of some foods
- Leeks, onions, garlic, and horseradish now increase hunger
**🍎 Fruits and vegetables**
- Most no longer heal health
**🍯 Honey**
- All attributes weakened 3x (due to too many in the hive)
**🥩 Meat**
- Special parts (heart, liver, etc.) heal a small amount of health (about 2 points)
- Poached meat costs more
- A small amount of dog meat for treatment (peasant superstition)
**🍷Alcoholic Beverages**
- Heal more health (about 5 points)
- Alcohol of each strength now provides some refreshing effects
- price increase
**🌶️Spice**
- The price increased by about 10 times (historically very expensive)
**🧪 Potion**
- Weak Savior's Spirit is 20% cheaper and heals 5 health points
- Weak marigold decoction is 30% cheaper
🔧 Compatibility and Installation
**🔄 Compatibility**
- Set priorities in the mod manager for at least partial compatibility
- Safely install/uninstall at any time
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✨ **Make the item system of "Kingdom of Heaven: Deliverance 2" more realistic and credible, and enhance the immersion of the game! **
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.