remake
Reworked and rebalanced most weapons to make them more fun and diverse to play with.
Screenshots 1 screenshots
About this mod Machine translation
Reworked and rebalanced most weapons to make them more fun and diverse to play with.
Weapon Rework
Hey everyone! 👋
This is a small mod I made to recreate weapons from Just Cause 3. In the original game, the assault rifles were all too similar, the shotguns had too little ammo, one submachine gun was clearly superior to all others, and the explosive weapons weren't "powerful" enough. Therefore, I made modifications to most of the weapons. Please leave your suggestions and feedback and I'll be making more adjustments soon! 💪
✨ Main Objectives
- **Increase diversity**: Give each type of weapon a unique positioning and feel.
- **Improve fun**: Adjust parameters to make the combat experience more enjoyable and balanced.
- **Solution to pain points**: For example, providing unlimited ammunition for pistols and shotguns (within the mod).
📜 Full update log
Here are the specific changes for all weapons:
**Pistols**
- **Pozhar 98 Pistol**
- Magazine capacity increased from 16 to 19
- Range increased from 80 to 90
- Damage factor against vehicles reduced from 1 to 0.05
- **Now has unlimited ammo (all pistols)** 🔫∞
- **CS Specter Mark V Pistol**
- Magazine capacity reduced from 14 to 12
- Damage factor against vehicles reduced from 0.5 to 0.1
- Range increased from 110 to 120
*Impact increased from 55 to 75
- Damage reduced from 88 to 64
- Vertical recoil increased from 0.15 to 0.25
- Initial recoil multiplier reduced from 4 to 3
- Maximum crosshair size reduced from 1 to 0.9
- **Now has unlimited ammo (all pistols)** 🔫∞
**SMG/Personal Defense Weapons**
- **PDW CS9**
- Magazine capacity increased from 36 to 50
- Range increased from 80 to 100
- Damage factor against vehicles reduced from 0.75 to 0.3
- Damage reduced from 29 to 19
- **Prizrak U4 submachine gun**
- Rate of fire slightly reduced from 0.07-0.12 to 0.07-0.11
- **Wraith submachine gun**
- Magazine capacity significantly reduced from 60 to 19
- Rate of fire increased from 0.06-0.12 to 0.9-0.134 (becomes extremely fast) ⚡
- Damage factor against vehicles reduced from 0.75 to 0.1
- Damage reduced from 25 to 22
- Vertical recoil significantly increased from 0.1 to 0.55
- Headshot damage multiplier increased from 5 to 10 (becoming a headshot weapon) 🎯
- Maximum crosshair size reduced from 1 to 0.5 (more accurate)
- Initial recoil multiplier reduced from 3 to 1
**Light Machine Gun**
- **Urga Vdova 89 light machine gun**
- Rate of fire slightly reduced from 11-13 to 9-11
- Reload speed reduced to 70%
- Damage slightly reduced from 56 to 53
- Increased damage and impact against vehicles (0.5 -> 0.6, 0.2 -> 0.3)
- Vertical recoil increased from 0.35 to 0.45
- Horizontal recoil increased from 0.15 to 0.2
- Maximum crosshair size increased from 1.5 to 1.7
- Tracer bullet speed increased from 500 to 1000
- Tracer bullet width reduced from 0.04 to 0.03
**Shotgun Category**
- **Automat 12 Shotgun**
- Ammunition capacity increased from 14 to 18
- Maximum range increased from 50 to 80
- Rate of fire increased from 0.12-0.25 to 0.22-0.35
- Damage slightly reduced from 90 to 80
- When AI uses this weapon, damage reduced from 30 to 25
- **Now has unlimited ammo (all two-handed shotguns)** 💥∞
- When the AI uses this weapon, the impact power is greatly reduced from 201 to 40
- **U-96 Shotgun**
- Ammunition capacity increased from 6 to 9
- Range increased from 100 to 125
- Damage increased from 90 to 110
- Reload speed increased to 140%
- **Now has unlimited ammo (all two-handed shotguns)** 💥∞
- When the AI uses this weapon, the impact power is greatly reduced from 201 to 40
- Damage coefficient against vehicles reduced from 0.2 to 0.1
**Assault Rifle Class**
- **AR U-39 Assault Rifle**
- Magazine capacity reduced from 35 to 26
- Rate of fire reduced from 0.092-0.12 to 0.083-0.092
- Damage increased from 32 to 41 (more emphasis on single-shot damage)
- Vertical recoil increased from 0.12 to 0.2
- Range greatly increased from 110 to 165 (more like a ma …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.