Combat system·changed: Use internal force as health bar, fine-tune the power formula, round limit is 60

by a_nderw·v1.0·Updated 2023-01-19

Combat system·revision

About this mod Machine translation

Combat system·revision

Shushu, I made a mod

The battle system has been fine-tuned so that we no longer simply judge who wins or loses.

The power of attack moves is adjusted to *1* (1+attacker’s victory points/100)

The power of defensive moves is adjusted to *2* (1-Defending side’s victory points/200)

The maximum number of rounds is 60 rounds

This means that as time goes by, the power of offensive moves will become higher and higher, and the power of defensive moves will become lower and lower.

Treat internal energy as a life bar (actually because of laziness)

If the offensive power is less than or equal to the defensive power, the defender's internal power will suffer an internal power loss of 5% of the offensive power.

If the offensive power is greater than the defensive power, calculate the difference, and the defender’s internal strength will be consumed by the difference.

If the difference is less than 5% of the attack power, the defender’s internal power will suffer an internal power loss of 5% of the attack power.

When defending, internal strength will be restored to 1% of the maximum amount.

When the internal force is 0, you lose

After the battle, 30% of the internal energy will be restored

After changing to this, more attention will be paid to the management of internal energy consumption, the weight of internal energy, and the improvement of defensive power.

How to use

Need to download and install BepinEx framework

Place the BepInEx folder of the compressed package into the game root directory

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
2828180_20230119175523_83122.zip
File size
4.6 KiB
SHA-256
d8741174808180925a2132ac044888fce3524763011f01dd495dc80384b59bbd
Stored at
2026-10-08 23:57