HtF AmmoCounter
Shows how many rounds are left in the gun you are holding, as a number, a row of pips, or both. Follows extended magazines. Client-side and read-only. English / 繁体中文.
About this mod Machine translation
HtF Ammo Counter
English | Traditional Chinese
Shows how many rounds are left in the gun you are holding — as a number, a row of pips, or both.
Only you need it. No Harmony patches, no packets. It reads Weapon.Ammo and the magazine size
from the weapon's attachments and draws them. Using it in someone else's lobby changes nothing for
anyone but you.
There is no reserve-ammo number because the game has no reserve ammo: refilling fills the magazine
outright. So the display is only rounds in the magazine / magazine size, and the size follows the
extended-magazine attachment.
Install
Mod manager (recommended). Install through Mod Manager or r2modman and start the
game modded. BepInEx comes along as a dependency.
Manual. Install BepInEx 5.4.23.5
first, then drop HtF.AmmoCounter.dll into BepInEx/plugins.
Press F10 in game to show or hide the counter.
Settings
BepInEx/config/htf.ammocounter.cfg, written on first run. Everything is also editable in game
through HtF Config Menu (F9).
| Section | Setting | Default | |
|---|---|---|---|
| General | Enabled | on | Master switch |
| | Toggle Key | F10 | |
| | Hide While Paused | on | Also hides while typing, or whenever the game hides its own UI |
| | Hide While Aiming | off | Keeps it off the scope while aiming down sights |
| Layout | Position | Below Crosshair | Or any screen corner |
| | Horizontal Offset | 0 | Pixels |
| | Vertical Offset | 90 | |
| | Scale | 1.0 | 0.5 – 3.0 |
| | Font | Microsoft JhengHei UI | System font name. Empty = the built-in Unity font, which renders CJK as boxes |
| Display | Style | Numbers And Pips | Numbers / Pips / both |
| | Show Magazine Size | on | 7 / 8 instead of 7 |
| | Show Weapon Name | off | |
| | Reload Hint | on | Shown while the weapon is reloading |
| | Low Ammo Threshold | 0.34 | Warning colour below this fraction of a magazine. 0 = only when empty |
| | Blink When Empty | on | |
Why the.cfg file is in Chinese
The section and key names inside the.cfg are Chinese, and they stay that way in every language.
They are identifiers, not labels: BepInEx uses them to find your saved values, so translating them
would make every setting you had tuned look like a brand new one and reset it to default. The names
in the table above are what the in-game settings page shows you.
Language
The UI is bilingual. It follows the single language setting owned by
HtF Config Menu
(Auto / Chinese / English). Without that mod installed it follows the game's own language, switching
live — no restart.
Compatibility
- How to Fish 1.0.9, Unity 6000.4.4f1 (Mono)
- BepInEx 5.4.23.5, Harmony 2.9
Links
- Source, and the other seven HtF mods
- Changelog
- MIT licensed
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: