HtF AmmoCounter
Shows how many rounds are left in the gun you are holding, as a number, a row of pips, or both. Follows extended magazines. Client-side and read-only. English / 繁體中文.
模組介紹 作者原文
HtF Ammo Counter
English | 繁體中文
Shows how many rounds are left in the gun you are holding — as a number, a row of pips, or both.
Only you need it. No Harmony patches, no packets. It reads Weapon.Ammo and the magazine size
from the weapon's attachments and draws them. Using it in someone else's lobby changes nothing for
anyone but you.
There is no reserve-ammo number because the game has no reserve ammo: refilling fills the magazine
outright. So the display is only rounds in the magazine / magazine size, and the size follows the
extended-magazine attachment.
Install
Mod manager (recommended). Install through Mod Manager or r2modman and start the
game modded. BepInEx comes along as a dependency.
Manual. Install BepInEx 5.4.23.5
first, then drop HtF.AmmoCounter.dll into BepInEx/plugins.
Press F10 in game to show or hide the counter.
Settings
BepInEx/config/htf.ammocounter.cfg, written on first run. Everything is also editable in game
through HtF Config Menu (F9).
| Section | Setting | Default | |
|---|---|---|---|
| General | Enabled | on | Master switch |
| | Toggle Key | F10 | |
| | Hide While Paused | on | Also hides while typing, or whenever the game hides its own UI |
| | Hide While Aiming | off | Keeps it off the scope while aiming down sights |
| Layout | Position | Below Crosshair | Or any screen corner |
| | Horizontal Offset | 0 | Pixels |
| | Vertical Offset | 90 | |
| | Scale | 1.0 | 0.5 – 3.0 |
| | Font | Microsoft JhengHei UI | System font name. Empty = the built-in Unity font, which renders CJK as boxes |
| Display | Style | Numbers And Pips | Numbers / Pips / both |
| | Show Magazine Size | on | 7 / 8 instead of 7 |
| | Show Weapon Name | off | |
| | Reload Hint | on | Shown while the weapon is reloading |
| | Low Ammo Threshold | 0.34 | Warning colour below this fraction of a magazine. 0 = only when empty |
| | Blink When Empty | on | |
Why the.cfg file is in Chinese
The section and key names inside the.cfg are Chinese, and they stay that way in every language.
They are identifiers, not labels: BepInEx uses them to find your saved values, so translating them
would make every setting you had tuned look like a brand new one and reset it to default. The names
in the table above are what the in-game settings page shows you.
Language
The UI is bilingual. It follows the single language setting owned by
HtF Config Menu
(Auto / 中文 / English). Without that mod installed it follows the game's own language, switching
live — no restart.
Compatibility
- How to Fish 1.0.9, Unity 6000.4.4f1 (Mono)
- BepInEx 5.4.23.5, Harmony 2.9
Links
- Source, and the other seven HtF mods
- Changelog
- MIT licensed
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: