Stgw57 Rifle

v1.1.1·Updated 2026-07-11

Cold War Battle Rifle Swiss Galore!

About this mod Author’s original text

Stgw. 57 Battle Rifle

The Stgw 57 (Sturmgewehr 57) or sometimes known as the STG 57 or SG 510, is a Swiss 7.5×55 mm service rifle adopted in 1957 and made by SIG.

It was designed to be a kind of Jack of all trades weapon, with all elements combined into one battle rifle, foldable irons, bipods, the ability to launch rifle grenades, you get it.

The mod is a more redux of Potatoes' original version with my own spin, it comes with movable bipod for either front or rear placement, folding sights, winter trigger, rifle grenades and also its 4x magnification scope.

The rifle can fire rifle grenades, with HEAT, Frag and smoke rounds, and usually comes in 6 round metal magazine that is loaded with blanks. Yes, use blanks or you'll have a bad day.

As it also takes suppressor mounts too, it can have the option to mount either its bespoked scope or a small hidden rail at the top too. And following Potatoes' fashion, you too can swap out the rear stock (but swapping back will cause it to bug out!)

Features

  • Swiss rifle chambered in 7.5mm Swiss! (Works only with my own ammo pack there)
  • Has 2 magazine sizes
  • Bipod, foldable irons, winter trigger, the true alps experience!
  • Hidden top rail, rear stock can be changed via pistol stock option, bespoke 4x scope and also the ability to fire 3 different rifle grenade types (Use blanks!!11!) and also bayonet!
  • Rifle Can be found in Firearms > Battle Rifle
  • Rifle Grenades can be found in Ammo > Cartridge or ammo spawner
  • Also aded as a new update is the Rico Special! Watch out for your ears. To turn on or off the tinnitus effect, press the stock release button at the stock area, you'll hear a click.

Model from Ovidiu, with graciously donated by Rivi; With massive thanks to anthroporrhaistes, somegundamfan and Anomeat! Thank you Lincy for the amazing idea and support of the Rico Special!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoadercityrobo-OpenScripts2WFIOST-H3VRUtilitiesAndrew_FTW-FTW_Arms_AFCLVolks-7_5x55mm_Swiss_Ammo

File & checksum

Filename
Stgw57_Rifle-1.1.1.zip
File size
40.1 MiB