HuntSevenSights

v1.0.6·Updated 2026-10-11

The Sparks Sniper in the legendary skin Seven Sights chambered in 45-110 Sharps with 8x scope from Hunt: Showdown! Updated eye relief code!

About this mod Author’s original text

Hunt: Showdown Seven Sights

The Sparks Sniper chambered in 45-110 Sharps from Hunt: Showdown!

Single fire with some unique controls with permanently attached 8x zoom scope.

UPDATE 1.0.4 - I've added significant changes to how the scope works inspired by H3VR2's upcoming changes. Since the eye relief is so close to the eyepiece, I've restored the mounting and scale to how it should be and now a dynamic system adjusts your shouldering position based on your eye position to the scope. This allows you to make quick glances outside of the scope which will zoom out relative to your speed and distance away from the eyepiece. I believe I have this tweaked enough to feel natural and I hope everyone enjoys it.

This has a hybrid control scheme with two buttons controlling the lever and bolt similar to my Springfield rifle mod.

The lever can be actuated only after the hammer is pulled back first.

Once a round is loaded into the chamber, the chamber locks out the motion controls, so if you need to unload the live round, you need to use the button to open the lever and eject the round.

This may sound like a lot but you do get the hang of it pretty quickly. My goal was to make the Sparks rifle a bit faster to use and feel more active than the vanilla Sharps rifle.

Seven deaths sated one man's vengeance, seven vistas were marred with bloodshed, seven alignments made of eye, sight, and heart. In the end, eight graves were dug, but this Sparks LRR Sniper still changes hands, always adding to the count

Features

  • Hunt: Showdown sounds
  • Accurate scale and details
  • Suppressor mount
  • Custom controls
  • Rapid ejector similar to in game and real life

ObjectID List

  • bitwizrd.HuntFirearm.SevenSights

Metadata

  • Era: WildWest
  • Year Introduced: 1871
  • ModTags: BitWizrd, Hunt: Showdown

Spawner Menu

  • Firearms/BreechloadingRifle

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Sirdoggy-OtherLoaderPatched

File & checksum

Filename
HuntSevenSights-1.0.6.zip
File size
43.3 MiB