Dovah Enviromental Addons

v0.0.2·Updated 2024-12-14

Addons for Level Visual Variety

About this mod Author’s original text

Dovah's Enviromental Addons

Custom sac sets that can be mixed with vanilla tilesets to expand the visual variety.

AVAILABLE TILESETS

  • ~18 custom sacs
  • 2 are WIP/may be removed (it will be in the name).
  • All should have collision, which may pose pathing problems
  • Does not affect enemies
  • Some may spawn floating (may be due to stacking sacs, rare though)

-If they can stack and making it to the ground, crouching tends to be great, otherwise go around/jump etc

  • If it has notes, it may be to preventing major FPS lost. / or just to note lol
  • Thank you Zaero for this template of the listing since I would not be able to post pictures without it.

Prefabs to add to StaticSpawnDataBlock:

{

},

{

"On": true,

"RegisterForNodeUpdate": false,

"RandomType": 0,

"Path": "Assets/Dov World Enviroment/NewEnviro03.prefab",

"Path_OnNode": "",

"PlacementType": 1,

"RadiusToAvoidMasked": 2.5,

"MaxHeightFromNodes": 25.0,

"MinHeightFromNodes": 3.0,

"PushOutScaleAlongNormal": 0.55,

"SpreadScale": 1.5,

"ClusterChance": 0.1,

"MinScale": 0.5,

"MaxScale": 1.0,

"OnNodeSpawnChance": 0.0,

"OnNodeNormalDotLimit": 0.8,

"OnNodeRotateWithSurface": true,

"SpawnConstraints": 0,

"UsePrefabsBasedOnDistane": false,

"PrefabDistancePairs":,

"name": "Horror Sac 2",

"internalEnabled": true,

"persistentID": 237

},

{

"On": true,

"RegisterForNodeUpdate": false,

"RandomType": 0,

"Path": "Assets/Dov World Enviroment/LightPillar.prefab",

"Path_OnNode": "",

"PlacementType": 1,

"RadiusToAvoidMasked": 2.5,

"MaxHeightFromNodes": 25.0,

"MinHeightFromNodes": 3.0,

"PushOutScaleAlongNormal": 0.55,

"SpreadScale": 1.5,

"ClusterChance": 0.1,

"MinScale": 0.5,

"MaxScale": 1.0,

"OnNodeSpawnChance": 0.0,

"OnNodeNormalDotLimit": 0.8,

"OnNodeRotateWithSurface": true,

"SpawnConstraints": 0,

"UsePrefabsBasedOnDistane": false,

"PrefabDistancePairs":,

"name": "LightPillar",

"internalEnabled": true,

"persistentID": 238

},

{

"On": true,

"RegisterForNodeUpdate": false,

"RandomType": 0,

"Path": "Assets/Dov World Enviroment/BioPillar Light.prefab",

"Path_OnNode": "",

"PlacementType": 1,

"RadiusToAvoidMasked": 2.5,

"MaxHeightFromNodes": 25.0,

"MinHeightFromNodes": 3.0,

"PushOutScaleAlongNormal": 0.55,

"SpreadScale": 1.5,

"ClusterChance": 0.1,

"MinScale": 0.5,

"MaxScale": 1.0,

"OnNodeSpawnChance": 0.0,

"OnNodeNormalDotLimit": 0.8,

"OnNodeRotateWithSurface": true,

"SpawnConstraints": 0,

"UsePrefabsBasedOnDistane": false,

"PrefabDistancePairs":,

"name": "BioPillarLight",

"internalEnabled": true,

"persistentID": 239

},

{

"On": true,

"RegisterForNodeUpdate": true,

"RandomType": 0,

"Path": "Assets/Dov World Enviroment/Lights.prefab",

"Path_OnNode": "",

"PlacementType": 0,

"RadiusToAvoidMasked": 2.5,

"MaxHeightFromNodes": 15.0,

"MinHeightFromNodes": 3.0,

"PushOutScaleAlongNormal": 0.1,

"SpreadScale": 3.0,

"ClusterChance": 0.25,

"MinScale": 0.5,

"MaxScale": 1.5,

"OnNodeSpawnChance": 0.0,

"OnNodeNormalDotLimit": 0.8,

"OnNodeRotateWithSurface": true,

"SpawnConstraints": 0,

"UsePrefabsBasedOnDistane": false,

"PrefabDistancePairs":,

"name": "Lights 01",

"internalEnabled": true,

"persistentID": 240

},

{

"On": true,

"RegisterForNodeUpdate": true,

"RandomType": 0,

"Path": "Assets/Dov World Enviroment/Lights2.prefab",

"Path_OnNode": "",

"PlacementType": 0,

"RadiusToAvoidMasked": 2.5,

"MaxHeightFromNodes": 15.0,

"MinHeightFromNodes": 3.0,

"PushOutScaleAlongNormal": 0.1,

"SpreadScale": 3.0,

"ClusterChance": 0.25,

"MinScale": 0.5,

"MaxScale": 1.5,

"OnNodeSpawnChance": 0.0,

"OnNodeNormalDotLimit": 0.8,

"OnNodeRotateWithSurface": true,

"SpawnConstraints": 0,

"UsePrefabsBasedOnDistane": false,

"PrefabDistancePairs":,

"name": "Light 01 ALT",

"internalEnabled": true,

"persistentID": 241

},

{

"On": true,

"RegisterForNodeUpdate": true,

"RandomType": 0,

"Path": "Assets/Dov World Enviroment/World Tree Abomination.prefab",

"Path_OnNode": "",

"PlacementType": 0,

"RadiusToAvoidM

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_GTFOdakkhuza-MTFO

File & checksum

Filename
Dovah_Enviromental_Addons-0.0.2.zip
File size
2.4 MiB