Dovah Enviromental Addons
Addons for Level Visual Variety
模組介紹 作者原文
Dovah's Enviromental Addons
Custom sac sets that can be mixed with vanilla tilesets to expand the visual variety.
AVAILABLE TILESETS
- ~18 custom sacs
- 2 are WIP/may be removed (it will be in the name).
- All should have collision, which may pose pathing problems
- Does not affect enemies
- Some may spawn floating (may be due to stacking sacs, rare though)
-If they can stack and making it to the ground, crouching tends to be great, otherwise go around/jump etc
- If it has notes, it may be to preventing major FPS lost. / or just to note lol
- Thank you Zaero for this template of the listing since I would not be able to post pictures without it.
Prefabs to add to StaticSpawnDataBlock:
{
},
{
"On": true,
"RegisterForNodeUpdate": false,
"RandomType": 0,
"Path": "Assets/Dov World Enviroment/NewEnviro03.prefab",
"Path_OnNode": "",
"PlacementType": 1,
"RadiusToAvoidMasked": 2.5,
"MaxHeightFromNodes": 25.0,
"MinHeightFromNodes": 3.0,
"PushOutScaleAlongNormal": 0.55,
"SpreadScale": 1.5,
"ClusterChance": 0.1,
"MinScale": 0.5,
"MaxScale": 1.0,
"OnNodeSpawnChance": 0.0,
"OnNodeNormalDotLimit": 0.8,
"OnNodeRotateWithSurface": true,
"SpawnConstraints": 0,
"UsePrefabsBasedOnDistane": false,
"PrefabDistancePairs":,
"name": "Horror Sac 2",
"internalEnabled": true,
"persistentID": 237
},
{
"On": true,
"RegisterForNodeUpdate": false,
"RandomType": 0,
"Path": "Assets/Dov World Enviroment/LightPillar.prefab",
"Path_OnNode": "",
"PlacementType": 1,
"RadiusToAvoidMasked": 2.5,
"MaxHeightFromNodes": 25.0,
"MinHeightFromNodes": 3.0,
"PushOutScaleAlongNormal": 0.55,
"SpreadScale": 1.5,
"ClusterChance": 0.1,
"MinScale": 0.5,
"MaxScale": 1.0,
"OnNodeSpawnChance": 0.0,
"OnNodeNormalDotLimit": 0.8,
"OnNodeRotateWithSurface": true,
"SpawnConstraints": 0,
"UsePrefabsBasedOnDistane": false,
"PrefabDistancePairs":,
"name": "LightPillar",
"internalEnabled": true,
"persistentID": 238
},
{
"On": true,
"RegisterForNodeUpdate": false,
"RandomType": 0,
"Path": "Assets/Dov World Enviroment/BioPillar Light.prefab",
"Path_OnNode": "",
"PlacementType": 1,
"RadiusToAvoidMasked": 2.5,
"MaxHeightFromNodes": 25.0,
"MinHeightFromNodes": 3.0,
"PushOutScaleAlongNormal": 0.55,
"SpreadScale": 1.5,
"ClusterChance": 0.1,
"MinScale": 0.5,
"MaxScale": 1.0,
"OnNodeSpawnChance": 0.0,
"OnNodeNormalDotLimit": 0.8,
"OnNodeRotateWithSurface": true,
"SpawnConstraints": 0,
"UsePrefabsBasedOnDistane": false,
"PrefabDistancePairs":,
"name": "BioPillarLight",
"internalEnabled": true,
"persistentID": 239
},
{
"On": true,
"RegisterForNodeUpdate": true,
"RandomType": 0,
"Path": "Assets/Dov World Enviroment/Lights.prefab",
"Path_OnNode": "",
"PlacementType": 0,
"RadiusToAvoidMasked": 2.5,
"MaxHeightFromNodes": 15.0,
"MinHeightFromNodes": 3.0,
"PushOutScaleAlongNormal": 0.1,
"SpreadScale": 3.0,
"ClusterChance": 0.25,
"MinScale": 0.5,
"MaxScale": 1.5,
"OnNodeSpawnChance": 0.0,
"OnNodeNormalDotLimit": 0.8,
"OnNodeRotateWithSurface": true,
"SpawnConstraints": 0,
"UsePrefabsBasedOnDistane": false,
"PrefabDistancePairs":,
"name": "Lights 01",
"internalEnabled": true,
"persistentID": 240
},
{
"On": true,
"RegisterForNodeUpdate": true,
"RandomType": 0,
"Path": "Assets/Dov World Enviroment/Lights2.prefab",
"Path_OnNode": "",
"PlacementType": 0,
"RadiusToAvoidMasked": 2.5,
"MaxHeightFromNodes": 15.0,
"MinHeightFromNodes": 3.0,
"PushOutScaleAlongNormal": 0.1,
"SpreadScale": 3.0,
"ClusterChance": 0.25,
"MinScale": 0.5,
"MaxScale": 1.5,
"OnNodeSpawnChance": 0.0,
"OnNodeNormalDotLimit": 0.8,
"OnNodeRotateWithSurface": true,
"SpawnConstraints": 0,
"UsePrefabsBasedOnDistane": false,
"PrefabDistancePairs":,
"name": "Light 01 ALT",
"internalEnabled": true,
"persistentID": 241
},
{
"On": true,
"RegisterForNodeUpdate": true,
"RandomType": 0,
"Path": "Assets/Dov World Enviroment/World Tree Abomination.prefab",
"Path_OnNode": "",
"PlacementType": 0,
"RadiusToAvoidM
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: