Dovah Enviromental Addons

版本 v0.0.2·更新於 2024-12-14

Addons for Level Visual Variety

模組介紹 作者原文

Dovah's Enviromental Addons

Custom sac sets that can be mixed with vanilla tilesets to expand the visual variety.

AVAILABLE TILESETS

  • ~18 custom sacs
  • 2 are WIP/may be removed (it will be in the name).
  • All should have collision, which may pose pathing problems
  • Does not affect enemies
  • Some may spawn floating (may be due to stacking sacs, rare though)

-If they can stack and making it to the ground, crouching tends to be great, otherwise go around/jump etc

  • If it has notes, it may be to preventing major FPS lost. / or just to note lol
  • Thank you Zaero for this template of the listing since I would not be able to post pictures without it.

Prefabs to add to StaticSpawnDataBlock:

{

},

{

"On": true,

"RegisterForNodeUpdate": false,

"RandomType": 0,

"Path": "Assets/Dov World Enviroment/NewEnviro03.prefab",

"Path_OnNode": "",

"PlacementType": 1,

"RadiusToAvoidMasked": 2.5,

"MaxHeightFromNodes": 25.0,

"MinHeightFromNodes": 3.0,

"PushOutScaleAlongNormal": 0.55,

"SpreadScale": 1.5,

"ClusterChance": 0.1,

"MinScale": 0.5,

"MaxScale": 1.0,

"OnNodeSpawnChance": 0.0,

"OnNodeNormalDotLimit": 0.8,

"OnNodeRotateWithSurface": true,

"SpawnConstraints": 0,

"UsePrefabsBasedOnDistane": false,

"PrefabDistancePairs":,

"name": "Horror Sac 2",

"internalEnabled": true,

"persistentID": 237

},

{

"On": true,

"RegisterForNodeUpdate": false,

"RandomType": 0,

"Path": "Assets/Dov World Enviroment/LightPillar.prefab",

"Path_OnNode": "",

"PlacementType": 1,

"RadiusToAvoidMasked": 2.5,

"MaxHeightFromNodes": 25.0,

"MinHeightFromNodes": 3.0,

"PushOutScaleAlongNormal": 0.55,

"SpreadScale": 1.5,

"ClusterChance": 0.1,

"MinScale": 0.5,

"MaxScale": 1.0,

"OnNodeSpawnChance": 0.0,

"OnNodeNormalDotLimit": 0.8,

"OnNodeRotateWithSurface": true,

"SpawnConstraints": 0,

"UsePrefabsBasedOnDistane": false,

"PrefabDistancePairs":,

"name": "LightPillar",

"internalEnabled": true,

"persistentID": 238

},

{

"On": true,

"RegisterForNodeUpdate": false,

"RandomType": 0,

"Path": "Assets/Dov World Enviroment/BioPillar Light.prefab",

"Path_OnNode": "",

"PlacementType": 1,

"RadiusToAvoidMasked": 2.5,

"MaxHeightFromNodes": 25.0,

"MinHeightFromNodes": 3.0,

"PushOutScaleAlongNormal": 0.55,

"SpreadScale": 1.5,

"ClusterChance": 0.1,

"MinScale": 0.5,

"MaxScale": 1.0,

"OnNodeSpawnChance": 0.0,

"OnNodeNormalDotLimit": 0.8,

"OnNodeRotateWithSurface": true,

"SpawnConstraints": 0,

"UsePrefabsBasedOnDistane": false,

"PrefabDistancePairs":,

"name": "BioPillarLight",

"internalEnabled": true,

"persistentID": 239

},

{

"On": true,

"RegisterForNodeUpdate": true,

"RandomType": 0,

"Path": "Assets/Dov World Enviroment/Lights.prefab",

"Path_OnNode": "",

"PlacementType": 0,

"RadiusToAvoidMasked": 2.5,

"MaxHeightFromNodes": 15.0,

"MinHeightFromNodes": 3.0,

"PushOutScaleAlongNormal": 0.1,

"SpreadScale": 3.0,

"ClusterChance": 0.25,

"MinScale": 0.5,

"MaxScale": 1.5,

"OnNodeSpawnChance": 0.0,

"OnNodeNormalDotLimit": 0.8,

"OnNodeRotateWithSurface": true,

"SpawnConstraints": 0,

"UsePrefabsBasedOnDistane": false,

"PrefabDistancePairs":,

"name": "Lights 01",

"internalEnabled": true,

"persistentID": 240

},

{

"On": true,

"RegisterForNodeUpdate": true,

"RandomType": 0,

"Path": "Assets/Dov World Enviroment/Lights2.prefab",

"Path_OnNode": "",

"PlacementType": 0,

"RadiusToAvoidMasked": 2.5,

"MaxHeightFromNodes": 15.0,

"MinHeightFromNodes": 3.0,

"PushOutScaleAlongNormal": 0.1,

"SpreadScale": 3.0,

"ClusterChance": 0.25,

"MinScale": 0.5,

"MaxScale": 1.5,

"OnNodeSpawnChance": 0.0,

"OnNodeNormalDotLimit": 0.8,

"OnNodeRotateWithSurface": true,

"SpawnConstraints": 0,

"UsePrefabsBasedOnDistane": false,

"PrefabDistancePairs":,

"name": "Light 01 ALT",

"internalEnabled": true,

"persistentID": 241

},

{

"On": true,

"RegisterForNodeUpdate": true,

"RandomType": 0,

"Path": "Assets/Dov World Enviroment/World Tree Abomination.prefab",

"Path_OnNode": "",

"PlacementType": 0,

"RadiusToAvoidM

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack_GTFOdakkhuza-MTFO

檔案與校驗

檔案名稱
Dovah_Enviromental_Addons-0.0.2.zip
檔案大小
2.4 MiB