DeadBodyOptimization
A high-performance mod to accelerate enemy corpse cleanup and optimize combat performance.
About this mod Author’s original text
DeadBody Optimization
A high-performance optimization mod for GTFO designed to streamline the enemy corpse dissolution process, providing better visual clarity and performance during intense combat.
Key Features:
- Performance Boost: Recycles physics actors and render meshes efficiently, reducing CPU and GPU overhead during high-enemy-count scenarios.
- Hot-Reload Support: Configuration changes take effect immediately in-game without requiring a restart.
Additional Sync Fixes:
- Improved Combat Feedback: Blocks "phantom attacks" where monsters appear to re-trigger attack logic due to sync-induced state reloads.
[!NOTE]
This mod does not eliminate high-ping hit registration (delayed damage), as combat outcomes remain host-authoritative.
Gameplay Balance & Fairness:
- Adjustable Parameters: The Wait Time Before Dissolve is constrained to a minimum of 0.1s. This allows corpses to remain as "physical entities" for a brief window, preserving the tactical "bullet blocking" behavior while avoiding the performance drag of long-term corpse accumulation.
Configuration Guide:
Located at BepInEx/config/com.zose.deadBodyOptimization.cfg (Supports Hot-Reload):
| Setting | Recommended | Range | Description |
|:--- |:--- |:--- |:--- |
| Wait Time Before Dissolve | 0.1s | 0.1s - 1.5s | The duration the corpse remains solid before starting to dissolve. Adjust this to find your preferred balance between tactical cover and visual clarity. |
| Dissolve Animation Duration | 0.5s | 0.1s - 1.5s | The speed of the dissolution animation itself. |
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: