YTYP editing and production tool-Chinese version
YTYP editing and production tool-Chinese version
About this mod Machine translation
YTYP editing and production tool-Chinese version
This program generates ytyps so you don't have to do any work! You also have the option of importing BB from an .odr model. This saves a lot of time when testing objects as they will automatically become perfect.
First, all you have to do is run my program and follow the instructions.
If you use this program you automatically agree to these terms
1.
Trust me 2. Don't delete lines in ytyp.
If you have any suggestions or questions please leave them in the comments or add me to the discord @Skylumz#6958
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Change log
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[1.1]
- Removed stupid physics dictionary functionality, just check the physics dictionary if it has a column embedded.
- Change UI text
- Improved tooltips
- Added support for automatically generated lod dist and hd texture dist
Support - Added support for custom YTYP names
[2.0] of
Support - Added support for multiple projects (see instructions on how to use)
- Changed some UI names word "prop" to "object"
- Changed menu bar so anything related to odrs is in one bar, also added an options bar
[2.1]
- Fixed culture bug
- Removed main menu
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illustrate
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Name: You entered the name of the prop for which .ytyp is created. //If you are using automatic calculation of BB, don't do this as it will be filled in for you.
Object Rpf: You enter the name of the .rpf where the prop will be stored.
So for example the props are in example.rpf and you put the example into the textbox
Flags = set your flags as required there are 2 default flags
Drop-down, 32 and 8192, which are the most common.
Special properties: put 0 if none.
HD Texture Distribution: Should be half the LOD distribution // Don't do this if you use auto calculate BB as it will fill it in for you.
LOD dist: Enter your LOD distance. //If you are using automatic calculation of BB, don't do this as it will be filled in for you.
For all BB, if you want to calculate BB using .odr,
Please fill in the required information and refer to the automatic calculation of BB instructions below.
If you use an external .ytd for your props, only the texture dictionary is checked for use.
Otherwise don't check it.
Only check Use drawable dictionary if you are using a drawable dictionary.
If you have collision embedded in the prop, only the physics dictionary is checked.
Once you have filled out all the text boxes in the upper right corner you will see a button called "Add Item" which will add all the information you typed to the node of your .ytyp document
You then need to click on the create button, which will create the actual ytyp. All text boxes and checkboxes will be reset and you can now continue adding new items. Just fill in
all text boxes and click the "Add Item" button, which will add all the information to the .ytyp document again. Click the Create button again and this will be
Add another node to the object you just filled in. Continue this process until all objects are complete.
Once the .ytyp is created, you will see a "View created Ytyp" button. If you want to view or edit, click it. There you can edit/save anything just in case.
The YTYP created will be located in my program directory. By default it is named "template.ytyp", you can change this when importing OpenIV. With the new update, if you
You can click Custom YTYP Name and enter the YTYP name you want to call.
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How to automatically calculate BB using ODR Browser
First open Odr Browser by clicking Open > Odr Browser . Now click "Open"
and browse to the locati …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.