variety

by GeorgeZhang·v0.9·Updated 2018-08-31

品种

Screenshots 3 screenshots

About this mod Machine translation

Weapon Variety v0.9 released

Ever dreamed of using random props as weapons on the street? Directing a GTA5 movie but lacking the right weapons and props? This mod will help you a lot!

How it works:

The mod allows you to use various props as new weapons.

It works by making your base weapon invisible, then attaching the new weapon's model to it to create the illusion.

So basically you get a new skin on an existing weapon, keeping the weapon's stats, animations and sounds.

More features such as additional weapon effects may be added in the future.

feature:

  • Add any prop as a new weapon. Up to 1000 weapon data can be saved and loaded.
  • Pick up props whose models have been saved before and use them as weapons, just like vanilla.
  • Manage prop properties such as base weapon, offset and rotation in the game editor and creator.
  • Controller support (not tested, need feedback).

Thanks Azorah for the tutorial on gtaforums.

Bonus files:

NaturalSpawner.cs spawns props at specified coordinates. This script detects player distance and model duplication before spawning props, which does not consume a lot of PC memory.

You can add more weapons by editing "NaturalSpawner.cs"

(If you want to share your location, you can upload a file or share it with me and I will give you points.)

usage:

  • Find the weapon model and add it manually in "Weapon Variety.ini"
  • Enable Creator in "Weapon Variety.ini" and use Creator to add random props in the game.
  • (It doesn't seem to work now, my bad.) You can also add the custom model to the modded.rpf file and use OpenIV's hash generator to get the hash of the modelname so you can add it to the "Weapon Variety.ini".

control:

Interact with props = key E or D-pad Right

(Creator/Editor:)

Increase/Decrease Value = Arrow Right/Left or D-Pad Right/Left

Turn on the light = V.

Rotate player title = num4/num6 or left thumb stick

*If you want to add weapons to the interior, it's better to get a wanted level (so you can use the weapons indoors) so the script doesn't crash.

Install:

  • Installation requirements: .NET Framework 4.5.2 (or higher)

Visual C++ Redis-Pack (x64) for Visual Studio 2013

ScriptHookV

ScriptHookVDotNet v2.8

NativeUI.dll v1.6.1

(Installation Tip: Place the NativeUI.dll file in GTA V\scripts\)

  • Download the "scripts" folder of this mod to your gta V installation folder (where GTA5.exe is located)
  • Configure "Weapon Variety.ini", specifically the decimal bug fix you have to enter. Or, after first installation.
  • Optional files can be installed if required.

5.enjoy

Known errors:

  • If you add weapons to an interior without a wanted level (you can't use weapons indoors), the script will crash.
  • In rare cases, weapon props will fall from your hands when you pick them up.

Hope you like this mod, please leave a like or rate this mod!

Don't forget to report bugs =)

Weapon Variety v0.9 Release

Ever dreamed of using random props on the street as weapons? Directing a GTA5 film but lack a proper weapon prop? This mod would help you a lot!

How it works:

The mod allows you to use a variety of props as new weapons.

It works by making your base weapon invisible and then attach your new weapon's model on it to create an illusion.

So basically you get a new skin on an existing weapon, keeping the weapon stats, animations and sounds.

More features like extra weapon effects might be added in the future.

Features:

1.Add any prop as a new weapon. Up to 1000 weapon data can be saved and loaded.

2.Pick up props whose modelhashes had been saved before as weapon, just like a vanilla one.

3.In-game Editor and Creator to manage the props' attributes like base weapon, offset and rotation.

4.Controller support(Not tested, need feedback).

Thank Azorah on gtaforums for the tutorial.

Bonus File:

The NaturalSpawner.cs spawns props at designated coordinates. The script detects player distances and model duplicates before spawning the props, which does not consume much of your PC me …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
武器品种
File size
88.5 KiB