品種

作者 GeorgeZhang·版本 v0.9·更新於 2018-08-31

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模組介紹 作者原文

武器百變v0.9發佈

曾經夢想在街上使用隨機道具作爲武器嗎?導演GTA5電影,但缺乏合適的武器道具?這個mod會幫助你很多!

怎麼運行的:

mod允許你使用各種道具作爲新武器。

它的工作原理是使您的基礎武器不可見,然後將新武器的模型附加在其上以創造幻覺。

因此,基本上你可以在現有武器上獲得新的皮膚,保持武器的統計數據,動畫和聲音。

未來可能會添加額外武器效果等更多功能。

特徵:

1.添加任何道具作爲新武器。最多可以保存和加載1000個武器數據。

2.拾取之前已經保存過模型的道具作爲武器,就像香草一樣。

3.在遊戲編輯器和創建者中管理道具的屬性,如基礎武器,偏移和旋轉。

4.控制器支持(未測試,需要反饋)。

感謝Azorah關於gtaforums的教程。

獎金文件:

NaturalSpawner.cs在指定的座標處產生道具。該腳本在產生道具之前檢測玩家距離和模型重複,這不會消耗大量的PC內存。

您可以通過編輯“NaturalSpawner.cs”添加更多武器兵

(如果你想分享你的位置,你可以上傳文件或分享給我,我會給你積分。)

用法:

1.找到武器模型並在“Weapon Variety.ini”中手動添加

2.在“Weapon Variety.ini”中啓用創建者,並使用Creator在遊戲中添加隨機道具。

3.(現在看起來不行,我的不好。)你也可以將自定義模型添加到modded.rpf文件中,並使用OpenIV的哈希生成器來獲取modelname的哈希值,這樣你就可以將它添加到“Weapon Variety.ini”中。

控制:

與props = key E或D-pad Right進行交互

(創作者/編輯:)

增加/減少值=箭頭右/左或D-墊右/左

打開燈= V.

旋轉玩家標題= num4 / num6或左拇指棒

*如果你想在內飾中添加武器,最好獲得一個通緝級別(這樣你就可以在室內使用武器),這樣腳本就不會崩潰。

安裝:

1.安裝要求:.NET Framework 4.5.2(或更高版本)

用於Visual Studio 2013的Visual C ++ Redis-Pack(x64)

ScriptHookV

ScriptHookVDotNet v2.8

NativeUI.dll v1.6.1

(安裝提示:將NativeUI.dll文件放在GTA V \ scripts \中)

2.將此mod的“scripts”文件夾下載到您的gta V安裝文件夾(GTA5.exe所在的位置)

3.配置“Weapon Variety.ini”,特別是十進制bug修復程序,你必須輸入。或者,在第一次安裝後。

4.如果需要,可以安裝可選文件。

5.enjoy

已知錯誤:

1.如果你在沒有通緝級別的內飾中添加武器(你不能在室內使用武器),劇本就會崩潰。

2.在極少數情況下,當你拿起武器道具時會從你手中掉落。

希望你喜歡這個mod,請留下喜歡或評價這個mod!

別忘了報告錯誤=)

Weapon Variety v0.9 Release

Ever dreamed of using random props on the street as weapons? Directing a GTA5 film but lack a proper weapon prop? This mod would help you a lot!

How it works:

The mod allows you to use a variety of props as new weapons.

It works by making your base weapon invisible and then attach your new weapon's model on it to create an illusion.

So basically you get a new skin on an existing weapon, keeping the weapon stats, animations and sounds.

More features like extra weapon effects might be added in the future.

Features:

1.Add any prop as a new weapon. Up to 1000 weapon data can be saved and loaded.

2.Pick up props whose modelhashes had been saved before as weapon, just like a vanilla one.

3.In-game Editor and Creator to manage the props' attributes like base weapon, offset and rotation.

4.Controller support(Not tested, need feedback).

Thank Azorah on gtaforums for the tutorial.

Bonus File:

The NaturalSpawner.cs spawns props at designated coordinates. The script detects player distances and model duplicates before spawning the props, which does not consume much of your PC memory.

You can add more weaponspawns by editing the "NaturalSpawner.cs"

(If you want to share your locations, you can upload the file or share it to me, I'll give you credits.)

Usage:

1.Find a weapon model and add it manually in the "Weapon Variety.ini"

2.Enable the Creator in "Weapon Variety.ini", and add random props in-game using the Creator.

3.(Not working now as it seem, my bad.)You can also add custom models into modded.rpf files, and use OpenIV's Hash Generator to get the modelname's hash, so you can add it into "Weapon Variety.ini"

Controls:

Interact with props = key E or D-pad Right

(Creator/Editor:)

Increase/Decrease Values = Arrow Right/Left or D-pad Right/Left

Turn on light = V

Rotate player heading = num4/num6 or Left Thumb Stick

*If you wish to add weapons in interiors, it's best to acquire a wanted level (so that you can use weapons in interiors) so that the script will not crash.

Installation:

1.Install Requirements:.NET Framework 4.5.2 (or higher)

Visual C++ Redis- Pack for Visual Studio 2013 (x64)

ScriptHookV

ScriptHookVDotNet v2.8

NativeUI.dll v1.6.1

(install tip: put the NativeUI.dll file in GTA V\scripts\)

2.Drop the "scripts" folder of this mod into your gta V installation folder(where your GTA5.exe is located)

3.Configure the "Weapon Variety.ini", especially the decimal bug fixer, you have to type. or, after the first install.

4.Install optional files if you want them.

5.enjoy

Known Bugs:

1.If you add weapons in interiors without a wanted level (that you cannot use weapons in interiors), the script will crash.

2.O …

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
  3. 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
  4. 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。

不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。

檔案與校驗

檔案名稱
武器品种
檔案大小
88.5 KiB