THE ULTIMATE EDITOR

v1.0.1·Updated 2026-05-19

I WOULD USE! Edit colliders, shaders and materials, add components to objects (rigidbody asan example), turn on freecam and 3D mode, create and dupicate objects, ANYTHING u can think of

About this mod Author’s original text

THE ULTIMATE EDITOR 1.0.0

Press f2 to initiate.

What it can do!

-Edit collider shapes like in unity

-turn on freecam (WASD)

-turn on 3d mode (right click to rotate)

-change the colours (shaders and materials) on any object including the player

-add components to any object (rigidbodies, colliders etc)

-change the size, rotation and scale on any object

-edit and values and fields in the components

-delete components

-Duplicate, Delete and spawn meshes and prefabs

  • THERE ARE OTHER THINGS BUT I FORGET. SEE FOR YOURSELF.
  • ALSO SAVE CHANGES AS A NEW MAP AND LOAD THAT MAP IN IF WANTED

By: Firmager Main..

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
THE_ULTIMATE_EDITOR-1.0.1.zip
File size
127.8 KiB