THE ULTIMATE EDITOR
I WOULD USE! Edit colliders, shaders and materials, add components to objects (rigidbody asan example), turn on freecam and 3D mode, create and dupicate objects, ANYTHING u can think of
About this mod Author’s original text
THE ULTIMATE EDITOR 1.0.0
Press f2 to initiate.
What it can do!
-Edit collider shapes like in unity
-turn on freecam (WASD)
-turn on 3d mode (right click to rotate)
-change the colours (shaders and materials) on any object including the player
-add components to any object (rigidbodies, colliders etc)
-change the size, rotation and scale on any object
-edit and values and fields in the components
-delete components
-Duplicate, Delete and spawn meshes and prefabs
- THERE ARE OTHER THINGS BUT I FORGET. SEE FOR YOURSELF.
- ALSO SAVE CHANGES AS A NEW MAP AND LOAD THAT MAP IN IF WANTED
By: Firmager Main..
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: