Zombie Walkers
Screenshots 1 screenshots
About this mod Machine translation
Generally speaking, it’s like killing zombies like Rick Grimes~
The characteristics of the mad zombie will be replaced by the characteristics of the zombies in "The Walking Dead" (of course it can be set)~
Note here: try to play this MOD after clearing the level or opening a new file~
Zombies will infect and mutate important plot NPCs (configurable)~
Version v2.33: 1. Added more detailed NPC settings~
2.增加了人类、尸鬼、固定炮塔之间的设置~
- Add environmental zombie sound effects and fix BUG~
Make holographic cassettes at the chemistry station to make detailed settings changes~
How fine is the cassette setup? (More than 1,000 string cassettes account for a total of more than 1,500)~
There are too many features and they can all be set. I can write down a few:
- Zombies can’t run~
- Must die with a headshot~
- All animal organisms will be transformed when infected~
- Human beings transform and wear their own clothes~
- When a player dies, all equipment will be lost to the zombie player at the death point~
After rebirth, you have to find it yourself (of course you don’t have to)~
The introduction to the cassette is very detailed, so read it yourself~
Suitable for the abused party to play for a while~
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.