Whisper's Power Plots

by Whisper·v0.1·Updated 2019-01-05

Whisper's Power Plots Building Add-on Pack

Screenshots 2 screenshots

About this mod Machine translation

Whisper's Power Plots Building Add-on Pack

You can only build these industrial diagrams by selecting them manually. This is because Sim Settlements won't accidentally build two of the same settlement, which would be pointless.

Current charts and their characteristics:

External industrial map: generates power according to its level (5/10/20 power) and radiates to other power maps. Covers a large area (10 floor radius at L1, 16 floor tiles at L2 and 20 floor tiles at L3 - basically at L3 it should cover all Starlight Drive-Ins as long as it's reasonably centrally located).

Internal industrial land: generates power according to its level (4/8/16 power). It cannot reradiate the energy fed to it (FO4 itself does not allow this). Covers medium area (6/8/10 floor area at L1/2/3).

I just put this plugin on this very early in the process because it was dragging on for too long and some people were interested. Good luck and I hope it doesn't kill your game.

Things to do:

*Get tax revenue

*Create 1x1 versions of internal diagrams

*Create 0.5x0.5 version of internal graph

*Create a high-level industrial diagram (this will be very complex)

*Create a themed windmill plot

  • Test correctly in urban planning

NOTE: If you wish to use this diagram to power a wireless project, please check out my other pattern - Wireless Power Projects. :(

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SIM SETTLEMENTS ADDON

You can only build these Industrial plots by selecting them manually. This is so that Sim Settlements doesn't accidentally build two in the same settlement, which would be kinda pointless.

Current plots and their characteristics:

Exterior Industrial plot: This generates power depending upon its' level (5/10/20 power) and radiates other power fed into the plot. Covers a large area (a 10 floor-tile radius at L1, 16 floor-tiles at L2, and 20 floor-tiles at L3 - basically at L3 it should cover all of Starlight Drive-In so long as it's reasonably centrally-located).

Interior Industrial plot: This generates power depending up its' level (4/8/16 power). It cannot re-radiate power fed into it (FO4 itself doesn't allow that). Covers a medium area (a 6/8/10 floor-tile area at L1/2/3).

I'm only putting this addon out this early in the process because it's dragged on for way too long and there are people who are interested. Good luck guys, I hope that it doesn't kill your game.

Things to be done:

  • Get tax income working
  • Create a 1x1 version of the interior plot
  • Create a 0.5x0.5 version of the interior plot
  • Create an Advanced Industrial plot (that's going to be really complicated)
  • Create a themed windmill plot
  • Test properly in a City plan

Note: If you want wireless items to power with this plot, check out my other mod - Wireless Power Items.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Whisper's Power Plots 建筑附加包
File size
1.2 MiB
SHA-256
e8d4720a9824467a19b2ad3166dcc5ae5b17b7ecc7a6fdb88ef91d0ff79b57fa
Stored at
2026-10-11 04:13