Volunteer Watchtower (updated)
8 new Watchtowers are scattered across the Commonwealth as relics of past factions.
Screenshots 8 screenshots
About this mod Machine translation
8 new Watchtowers are scattered across the Commonwealth as relics of past factions.
Original address:
Prerequisite: Far Harbor DLC
The ESP and ESL moderator files have been uploaded together, and you can choose to install them according to your needs.
Updated on May 11th:
Version 1.2.1
Added hanging support ropes to all towers for added realism
Additional details on some of the towers to enhance the visual effect
Updated Chinese address on January 27, 2026:
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Introduction
Militia Watchtowers (Redux) Scattered across the Commonwealth are 8 explorable watchtowers that contain loot, a vantage point, and later the Militia level. Long before the Sole Survivor stepped out of Vault 111, the Minutemen guarded the Federation and helped protect its people. Watchtowers aided in this effort, as they observed settlements from above and were able to spot emergency flares from almost anywhere. These watchtowers are mainly located near the Commonwealth borders and overlook the vast expanse of land. In 2287, these watchtowers remained dormant after the Minutemen fell to the Gunners - at least until the lone survivor helped Preston and his entourage retake the castle. At this point, the Minutemen will be instructed to retake the tower. It does not break the pregroup and edits the navmesh in the affected cells.
For those of you who don't know, this is a complete remake from scratch of an early mod I made for Fallout 4. This redux version aims to address some of the requests and issues with the original mod, while retaining everything that made it great. Users of older mods may be surprised to find that loot is worth much less than Money, a decision made to help keep progression balanced.
compatibility
Boston Nature Patch by 4estGimp
Forest patch byRequired username
South of the Sea Atoms Storm Patch by 4estGimp
Provides the official Boston environment patch.
Naturally, this mod adds new locations and geometry to the game world. This has the potential to conflict with other mods editing the same area. Such a mod could add additional locations, flora overhauls (like BNS), or even quest mods that affect the area, as the navmesh is reworked in the affected cells. I'm not planning on making a patch, however, as long as this mod remains required, perm is open to those who wish.
Install
Drag and drop the contents of the mod into the game's "Data" folder.
Then activate using the mod manager of your choice. Alternatively, install directly through Mod Organizer 2.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.