Vertical Spawns - Aerial Assault _-Rooft
Screenshots 4 screenshots
About this mod Machine translation
After testing, this mod will have the problem of being unable to sprint in a certain area (I couldn't sprint in Red Rocket, but it got better after a while), but it does not affect the game. In addition, it will bring too much combat armor too early in the early stage and destroy some balance.
Also, I forgot to mention that red is the roof mark and yellow (tiny dots) is the road mark, so don’t just think that only red is the respawn point.
The author said that when he got the birds, he thought it was cool to fly in the air, but he was disappointed that the ground looked lifeless. People in the wasteland world 200 years later did not realize that there was a lot of radioactive material on the ground and that it was dangerous to stay on the ground for a long time. Also, the enemy actually has no sniper position, which is unscientific.
This MOD adds more than 200 monster spawning points (enemy-occupied areas) to the rooftops of the game that originally had no enemies, and they are basically teams.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.