Version of Gary's module to generate a gun (April Fool's Day) - Chinese update
Adds the iconic utility gun from Garry's Mod to FO4, with lots of fun debugging features!
Screenshots 4 screenshots
About this mod Machine translation
Adds the iconic utility gun from Garry's Mod to FO4, with lots of fun debugging features!
Original address:
Prefix:
Nuka World DLC
Updated Chinese address on June 18th:
Version 1.1 updated on April 2: Some bugs have been fixed.
*ShimSham’s April Fool’s Day trick is incomparable to the real one. It’s just a prop (this is why the title has to add April Fool’s Day to prevent anyone from really thinking it can be the same as the real one)*
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Happy April Fools' Day!
The iconic Garry's Mod utility gun is now coming to the Commonwealth!
There are many different tools to choose from:
Creator
Choose from a variety of different spawns, including death claws and traffic cones!
Remover
Any bad guy has a sig weakness: instantly erased! Kill them all in one hit!
explode
The aforementioned bad guys also happen to be prone to blowing up.
Ignite
Inflict a slow, painful death on anyone who harms you!
Light
Cast light with light bulbs and illuminate any dark room in seconds!
Resizer
Make people big, make people small, or randomly place them between these extremes!
The Tool Gun can be found on top of the Cambridge construction site,
You can also use the console command
“player.additem xx00f99”
Generate, where xx is the mod's position in your load order.
This mod was originally intended to be a fun mod for April Fools' Day, but I'm going to add
Extra features make it a useful development tool! please tell me
Any interesting or useful ideas you have for 2.0 update tools.
Acknowledgments:
ShimSham - Models, Textures
xrendermanx - sticky note drawing
Devastatin' Dave - PCB Markers
C1ph3r – screen animation
blahblahdeeblahblah - resize script
Metamoth, ToastyFresh, Ranga Jesus - extra help
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.