Vault 113 - Lovecraftian Dungeon (Updated)
Vault 113 - New Dungeon
Screenshots 8 screenshots
About this mod Machine translation
Vault 113 - New Dungeon
Original address:
Prefix:
Shelter Tech Workshop DLC
Updated on September 8th:
Version 1.3
Fix bugs.
Text fixes.
Two radiation-free areas on survival difficulty. One is in the capital and the other is in the supervisory office.
The Vault Ghoul and Boss have changed. After level 62, you will be stronger than before.
Textures have separate BA2 files.
The optional file Vault 113 Triple enemies from start will be updated on September 4th. You can choose to install it according to your needs:
Normal ESP adds three times more enemies to the shelter.
Replacing the ESP, you still need the master file!
Updated on September 3rd:
Version 1.2
New textures for unique weapons.
Chinese version address of Station B:
N network Chinese address:
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New Vault Description: Vault 113 is a new dungeon that can be used as a Fallout mission location and will grant unique talents and unique melee weapons.
Located in the Glowing Sea, level 30+ is recommended.
There is a script that checks the player's level. When you enter at level 50+, the number of enemies in the vault will double.
After reaching level 100, the number of enemies in the shelter will triple.
Installation instructions
Vortex installation instructions:
Download and install using the manager.
MO2 installation instructions:
Download, install and activate.
Manual installation instructions:
Download and extract to the "Fallout 4" folder, for example C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\
background:
According to Mel, he and Bobby once broke into an old shelter that was heavily irradiated. Mel then suffered from prolonged vomiting. What deeper mysteries will they uncover if they keep going...
Doesn't conflict with anything.
Loading order:
Fallout 4 and DLC
Vault113.esp
need
DLC Vault-Tec Creative Workshop
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Console version:
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Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.