Vault 111 - Player settlement 111
Screenshots 3 screenshots
About this mod Machine translation
This is a new and improved version of the settlement version of Vault 111 created by Sgtcal10 and author Ryanc229, now it uses assets from the Vault-Tec Workshop and makes it better than before, the full list of features is listed below, when you edit Vault 11 with this mod, it must be activated after you escape from Vault 111, even if it does not touch any related missions, any editing will interrupt the original mission. The author also recommends that you place this mod last in your load order, as any other mod simply placing an item into Vault 111 will cause the item to reappear and become ununlockable. This MOD also requires the Vault-Tec Workshop DLC.
feature
*Gear door that you can open and close (as seen in Vault 88)
- Radscanners now work
*Pre-placed water source (old large cryogenic storage tank)
- Shelter announcements on shelter door controls, as well as exterior and interior elevators
*klaxons will work during gear door opening and closing
*Pre-installed generators, each providing 100 power
- Automatically take ownership when you enter the Oversight Office (fixes "kill enemies" bug)
- Settlers only use Vault specific dialogue just like in Vault 88 (as long as they are wearing Vault clothes)
*Cemetery outside the dome as bodies on the ice shelf had to be removed
*The Overseer's terminal can distribute shelter clothes and armor (thanks to Sgtcal10)
*The supervisor's escape door can be unlocked/locked via the supervisor's terminal (thanks Sgtcal10)
Known bugs
The author established a densely populated shelter and did not encounter any BUG
grateful
- Sgtcal10
- Yondom
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.