Unofficial Updates and Improvements to the Original Weapon Attachment Pack (UPDATE)
Various new configurations have been added, some original Mod nifbash assets have been overhauled and others have been optimized. Some weapons have also been overhauled, with new attachments added such as the tesla gun, db shotgun, and chinese sword.
Screenshots 8 screenshots
About this mod Machine translation
Various new configurations have been added, some original Mod nifbash assets have been overhauled and others have been optimized. Some weapons have also been overhauled, with new attachments added such as the tesla gun, db shotgun, and chinese sword.
Prefix:
Mechanical Legion
Far Harbor
Nuka World DLC
Dak’s original weapon accessory pack:
Original address:
Updated on March 25th:
Version 1.2
Minor typo fix on rotary gun plugin
Version 1.117
Added two wooden stock options to Craft Rifles and Mod Cols like real life AKs
Version 1.19
Small fixes Remove Dirty Encounter Zone Edit
Version 1.18
Fix duplicate wood COBJ
Version 1.15
Cleaned up CC Miscellaneous Mods
Updated on January 21st:
Version 1.14
Fixed Gatling Short Patch and CC crashes
Updated on January 17th:
Version 1.12
Added optional minigun extras such as receivers and inserts, which can be disabled in fomod options
Updated on January 13th:
Version 1.11
Added optional ammunition rocket pods to the missile launcher, and fixed the brief Gatling patch description to state that it does not require legacy mods.
Version 1.1
Added new improved conversion mesh for hunting rifles and updated disablers
Updated on January 11th:
Version 1.09
Added freezer attachment and patch for ECM HMAR mag
Updated on January 9th:
Version 1.08
Added alien blaster mesh and optional patch for krems teeth to revert to original
Version 1.07
Updated mesh for more optimizations.
A grid variant was added specifically for the cyberout patch, since for some unknown reason cyberout changed the grid position of vanilla weapons.
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Unofficial updates and improvements to the add-on package.
Added new attachments for some guns and many melee weapons
Refined some nifbashed assets, some were sub-par, especially the academy laser (I made them so
so to speak).
Added some vanilla versions of the base add-on package that are more compatible with CC Paints
Integrate and extend modcols soattachments used by NPCs.
If you use some alternative weapon and do so, modularize the installation options and disable the patch for each weapon
Don't want to give up.
New attachment:
44 Pistol:-
EC barrel conversion
short heavy barrel
Silenced heavy barrel
Naval Gun:-
Pneumatic plugin (overhauled to add new connection points to the base mesh)
long range sight
iron sights
Chinese officer sword:
The weapon was almost completely revamped, giving it 3 different mesh styles, Jian style (original),
Dao and Chang Dao.
New invisible attachment blades and standard serrations, shock absorbers, etc. for all blade/handle variants.
Combat Knife:
Tan-to blade variant
Stun and shock add-ons
Double barrel shotgun:
Re-aligned the mesh's attachment points to support foregrip changes and grip changes.
New medium length EC barrel
New green polymer slurry, foregrip changes to match
Heavy Riot foregrip completely modified
Handmade assault rifle (nukaworldak47)/hunting rifle/lever rifle/radium rifle/battle rifle/battle shotgun
New laser sight
Finger Tiger:
New Shock add-on
Scimitar:
Book of Eli Style Blade
Heavy duty blade
stealth version of blade
New mesh for Sacrificial Blade
Power gloves:
Cryo add-ons
heavy spikes
Sword of Revolution:
New blades because the original web is terrible
Serrated shock-absorbing blade
Saber variant of the blade
Sledgehammer:
deathclaw
Grogneck style head
makeshift ax
2 new grip styles
Super Sledgehammer:
makeshift ax
2 new grip styles.
Tesla Gun:
Added new attachment points to support 3 new stocks
Short scope and see-through version
Submachine gun:
Tactical recoil stock redesigned to fit or not fit marine parts
laser sight
cane:
Retuned weapons to support attachments that remove shafts.
New blade variants, each available in shock absorber and serrated versions.
Grid update for attachment package
These are mainly for energy weapon assets, including a rework of the insitute asset and some nifbashed laser assets, some examples are included, but not all, the rest are optimized for pe …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.