Unlimited Companion Framework
Recruit anyone as a companion, unlimited number of companions, ammunition, and power armor durability
About this mod Machine translation
Recruit anyone as a companion, unlimited number of companions, ammunition, and power armor durability
Refined Chinese translation, not machine translation. Because it has been translated organically in the section, please note it.
illustrate:
Set up using "Companion Modules", which can be crafted by the Chemistry Workbench.
Appears after the option, indicating that the option is turned on
①The companion following distance can be set: near/medium/far
② You can set the companion’s unlimited ammunition and companion’s power armor to be indestructible on/off respectively.
③To recruit anyone as a companion, you need to turn on "Quick Recruitment" and turn off "Quickly Recruit Only Original Companions in the Game"
Note that this mod has a small flaw:
In the original game, if an original companion of a certain game has never been assigned to any settlement, and you press the Tab key when disbanding, the companion will return to his/her original place, such as Piper's Return to the Society.
With this mod, in this case it will be incorrectly shown that the companion will go to a certain settlement, but there is no actual effect, and in fact they will still return to the original place.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.