Unique Predator Gangs and Patrols 2 - Nightmare Edition
4 brand new gangs of Terror Raiders with unique patrol modes, 40+ new armors, highly compatible and modular, ESL.
Screenshots 8 screenshots
About this mod Machine translation
4 brand new gangs of Terror Raiders with unique patrol modes, 40+ new armors, highly compatible and modular, ESL.
Prerequisite: Nuka World DLC
The ontology has been packaged, and the refresh full-generated patch and the refreshed non-generated patch are uploaded together, and you can choose to install them according to your needs.
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Unique Predator Gangs and Patrol 2 - Nightmare Edition
Four new, fleshed-out, nightmare-inducing and menacing Raider gangs are now available to scour the Commonwealth.
Stumble upon them during your travels or sneak past them while hiding in the shadows.
Each gang patrols numerous roads and buildings, each vying for control of the central region of the Commonwealth.
Compatible with Unique Raider Gangs, SS2, NPC Travel, Raider Overhaul, Horizon 1.9, Raider Gangs Extended, Pack Attack and everything*.
Placed above the PRP and below the World Rhythm Editor module.
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Add new gang
Interestless person
Breathless predators; as an initiation rite, they manually starve newcomers of oxygen and suffocate them by irradiating air. Those who did not succeed -
Don't succeed.
Calavera
"Calavera" Raider. Calavera in pre-war Spanish means skull (sometimes the whole
skeleton). Possibly a death cult; however, little is known about this silent gang of predators.
They come from the south and keep an eye on Diamond City, waiting to kidnap citizens.
Dusk Spider
Dusk Spider. They relished poisoning. They love the venomous crunch of spiders at dusk.
They love to trap a good prey.
BBQ Chef
BBQ Chef Gang. The disappearance of Commonwealth citizens points to this group.
What's left of these victims appears to have human teeth marks on them.
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Where can I find it?
Refer to the last two maps in the gallery.
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Technical information
No LLedits, no scripts, and no requirements. This is all a separate bundle.
Since each NPC group is included in its own level list and drawn from its own armor list, this mod is highly compatible with most mods*. The base raider tier list remains unchanged,
NPCs follow manually placed patrol markers. These weapons are from
Extracted from the original LL, allowing these attackers to use modified weapons. It works with Raider Overhaul or any Raider Extension
compatible. It can be used with Lore-Friendly or Modern Build. also,
The plugin and all assets are only ~450MB, and it’s all ESL! This means you don’t have to worry about this mod taking up your mod slot or too much space!
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grateful
My (PrecisionTacos), Bethesda, Sheffield plate rack.
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*If you find a mod incompatible, please report it
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.