Tyrant Rules (Updated)
This mod adds various tyrants from Capcom's Resident Evil series into Fallout 4 as enemies. Includes new weapons and chemicals. It is highly recommended that you play this mod as a level 30+ character.
Screenshots 6 screenshots
About this mod Machine translation
This mod adds various tyrants from Capcom's Resident Evil series into Fallout 4 as enemies. Includes new weapons and chemicals. It is highly recommended that you play this mod as a level 30+ character.
Original address:
Prefix:
Far Harbor
Nuka World DLC
Updated on October 5th:
Tyrant Reign 5.0 Update:
- New final boss (returning in 2024 version)
- How to collect the final boss loot in the chemical workbench, because there is almost a small chance that it cannot be looted
- 1 new unique weapon to collect from the final boss
- 3 new tyrant companions/settlers/settlement guards (21 each)
- Added the ability to craft tyrant costumes
- Added new tyrant weapons and clothing that can be crafted
- Added ability to craft Tyrant enemy grenades (including all 6 variants)
- More resources have been added to the Chemistry Station to answer questions players may have
- New T-virus strains
- New T-antiviral strains
- New ability to create T-blood samples
- The purpose of T-blood samples is clearer
- Shelter Mountain basement materials are more immersive and have a stronger sense of story
- Fully modified T-400 Boss
- "Lord's Ax" now appears on the T-400 instead of the Ultimate Abyss
- Enhanced ultimate abyss telekinesis ability
- The Grim Reaper gets new attack type enhancements
-Fixed the issue of the Death Glove being invisible sometimes
- Adjusted Stalker's "once a week" undead talent
- Chasers move slower
- The Ivan twins' glasses are now wearable (thanks to Doom-505 on YouTube for the suggestion)
- Better randomization of Nemesis’ voice lines
-Basic Tyrants are more vulnerable to energy damage
- Nyx and Reaper now both disintegrate when defeated to resolve the long-standing flickering corpse issue
- Adjusted some Tyrant spawns
- Other minor changes and fixes
- For more details please see the basement of Sanctuary Villa
Version 2
Minor update on October 2, 2026:
- Removed the disintegration function of Nyx and Thanatos due to reported issues
Updated on May 30, 2026:
V4 version
2 new Tyrant Bosses (1 Hidden Boss)
1 new respawning Tyrant enemy variant
4 new tyrant companions (total 18 tyrant companions)
2 new Ultimate T-virus strains
New option to remove Ultimate T-Virus speed bonus
The quality of various Tyrant grids has been improved
Tyrant settlement guards can now be resurrected
Adjusted version of Tyrant’s stun resistance ability
Weakened the hitting power of T-078
Apex rebalanced with standard Super Tyrant
Improved Night Undying talent
"Freeze" weapon improved and repackaged into a reasonable unique item drop
Fixed Tyrant being unable to loot in certain ways
Added list of craftable Tyrant enemy variants
Corrected an issue with Nemesis settlers refusing to accept certain quests
Tyrant Clone renamed Tyrant Settler
Shuffled some tyrant spawn points
Other small changes
See the basement of Sanctuary for details.
The source was changed and re-uploaded on December 22, and the version number remains unchanged.
Update V3 version on December 21st:
3 unique tyrant bosses
1 new T virus strain
The selection of craftable Tyrant Settlement guards has been greatly expanded (12 new guards)
Tyrant settlement guards no longer leave their settlements
Tyrant settlement guards now die properly
Added new craftable tyrant settlers who can execute specific orders, complete tasks and accept tasks
Tyrant Settlers can be crafted at the Chemistry Workbench
Create your own tyrant army
Added Tyrant Boss enemy to generate grenades (please use with caution)
Added a new talent
Nemesis now has unique voice lines
Nemesis is more aggressive and faster
Super Tyrant Now Has a Voice
Hypnos has a brand new grid
The game no longer crashes when making glowing T-Blood samples
Tyrant takes more damage from headshots
Apex Super Tyrant now glows
Super Tyrant is slightly rarer
Tyrant Reaper nerfed
It is now possible to create unique T-blood samples via a new talent
Modular items created via Chemistry Workbench are more clearly categorized
The Ultimate T-Virus perk …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.