Tough Survival Start
Tough Survival Start difficulty-difficult survival
Screenshots 1 screenshots
About this mod Machine translation
Tough Survival Start difficulty-difficult survival
This mod disables almost all pre-placed weapons, empty bottles, food, (some) rare crafting materials, and stimpaks from these locations:
Vault 111
Sanctuary
Red Rocket
Abernathy Farm
Graygarden
It also replaces many farm plants with wild versions, or removes them altogether. (Existing plants were moved so it still looks normal)
This mod disables objects (does not delete them) and does not destroy any precomposed meshes.
This mod is for a new save game, for people who want a break from the norm in survival mode.
This mod disables nearly all pre-placed weapons, empty bottles, food, (some) rare crafting materials, and stimpaks from these locations:
Vault 111
Sanctuary
Red Rocket
Abernathy Farm
Graygarden
It also replaces many of the farm plants with wild versions, or removes them altogether. (Existing plants were moved around so it still looks normal)
This mod disables objects (does not delete them) and does not break any precombined meshes.
This mod is to be used on a new save game, and is for people who want to break up their usual start in survival mode.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.