Tons of ammo - switchable ammo types

by TheTalkieToaster·v1.51·Updated 2019-01-21

大量的弹药 - 可切换弹药类型

Screenshots 6 screenshots

About this mod Machine translation

Switchable ammo types, variable range zoom, sub-par weapons

This mod establishes a framework for switching ammo types on the fly in New Vegas. You can craft various ammo types and switch between them easily. The mode adds new ammo types to (almost all) weapons, letting you place walls of fire or radiation to knock back enemies or just switch to AP to capture armored enemies. It also adds suspended weapons to the battle rifle - a grenade launcher and a flamethrower!

Example AMMO type addition:

Standard ballistics (5mm, 10mm, .38, .308, .44, .45, .50, 556)

Armor Penetration: Increases armor penetration by 40%

Depleted Uranium: Increases radiation damage by 5 points, but causes continuous radiation damage when used

Explosion: Increases explosion damage by 15, but increases recoil by 50% (5mm not available)

Incendiary: Increases fire damage by 15 points

Stalker: Reduces recoil by 40%

missile

Anti-tank: higher damage, smaller explosion

High Explosive: Bigger explosion

Incendiary: Reduces damage, but leaves a lingering area of ​​flames

Micro missile: splits into multiple smaller warheads

Plasma: Replaces explosions with plasma explosions

shotgun shells

Birdshot: higher damage, wider spread, more projectiles

Bean Bag: Very low damage, but knocks back target

Pyro: Shoots a ball of fire.

Flechette: 40% increased armor penetration

Solid Slug: fires a bullet

Explosion: Add a small explosion

Tazer: Staggers goals

Added some Palestinian weapons:

battle rifle

Flamethrower/Advanced Flamethrower: Burn with flames! Thanks Walterminator for the resource!

Grenade Launcher: Launches a grenade. Many types!

More to come when I get models for them…

usage:

Using the mod is easy! Build an ammo workbench and build some replacement ammo from there. Then build one or more [Ammunition Switcher], [Scope Zoom] or [Secondary Weapon] projects. Hotkey them, then equip them for use.

Compatibility information:

All modded weapons are compatible with TrainWiz!

NPCs can use these ammo types! Switch the gun to use the alternate ammo type, then give it to a companion (with ammo) and they will use it. If they run out, they will not switch back to normal ammo.

Most ammo types are compatible with most legendary effects.

Changing ammo types for weapon projectiles (such as Tracer Wheels) are incompatible with the Explosive Legendary effect.

This mod is compatible with

Legend modification

Use any fixer in the vanilla rechamber type modded weapon! Some weapon mods (such as reloading shotgun shells/railway spikes, etc.) require patches to work.

This mod is fully compatible via patch

Any mod, any weapon is attributed to AceCarteria!

Weapon balance overhaul and slashing weapon mods restored thanks to Iron Rose! (link here)

Rely on esUdin to create a workbench! (link here)

4DaDiamonds Better item sorting! (link here)

Many modded weapons thanks to 4DaDiamonds! (link here)

M79 Thumper

With the tutorial below, Modded-in weapons can be easily modified to make them fully compatible with Ammo's Loads. If you make any compatibility patches, I'd be happy to host them here for others!

How to convert weapons or make your own AMMO type:

Easy for those who know FO4Edit but not too difficult for newbies. Here are some tutorials:

How to use weapons to use AMMO's loadouts

How to add a new AMMO type

I'm not opposed to adding new calibers (e.g. .22) to the mod. If you've made a mod that uses a new ammo type and want to make a variant for it, please let me know (as long as it's not too pedantic).

What are the plans:

Alternative ammo types for Gatling Laser and Alien Blaster - they are supported but I haven't built them yet

Missing ammo types from previous Fallout games: BBs, .22, 12.7mm, small energy cells, electronic charging packs

Supports NPCs to intelligently switch between ammo types

  • More combat weapon models

I'm not a modeler and this hacked barrel grenade launcher is the best I can do. You can help me!

  • The importance of balance!

I quickly made these ammo types to fill ou …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
大量的弹药 - 可切换弹药类型
File size
440.9 KiB
SHA-256
0759ebc5975da6f7b02aa07423aa011eb0cd6ee0ca15ca60420e8a478b2d79ec
Stored at
2026-10-10 19:05